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[428] The Can'tThinkOfAName Tower

Discussion in 'Building Critiques' started by CoD, Jun 27, 2012.

  1. CoD

    CoD Haxor

    Messages:
    481
    My second tower.
    More for archers, here it is:
    screen-12-06-06-20-16-40.png
    Wide range to shoot, knee-capper and spike to slow down enemies.
    I left it not completely back-walled to show in more detail.
     
    Canadian98, Bunnyboy and Ghozt like this.
  2. Pilou

    Pilou Shopkeep Stealer

    Messages:
    54
    Good thinking, but with two bombs it down hehe.
     
  3. CoD

    CoD Haxor

    Messages:
    481
    I meant to put a bomb chute in...but I forgot. So just imagine it has a bomb chute.
     
    Ghozt likes this.
  4. FG

    FG Fran Donator

    Messages:
    299
    i like the bit at the bottom where you can shoot the knights slashing at the doors.

    maybe fill in all the gaps without the stone backwall so that the knights don't know when the archer will shoot.
    nice tower.
     
  5. Sarmane

    Sarmane Go Tau'va yourself San Diego. Donator

    Messages:
    96
    just add trapbrigdes for the knee cappper- their so many times more effective now that arrows dont absorbthem! making builders more vulnerable to them as they attempt to termite into them
     
  6. CoD

    CoD Haxor

    Messages:
    481
    I forgot to do that aswell:>:(:
    I'll update it.
     
    SARGRA13 and Ghozt like this.
  7. Bunnyboy

    Bunnyboy Haxor

    Messages:
    599
    Very nice, I know its mainly for archers but if the tower was one block longer you could fit a bomb shop in there too.
     
  8. Jumpout

    Jumpout Shopkeep Stealer

    Messages:
    41
    Eeeeeeeh yeeeeeaaaaaaahhhh, the only thing wrong ( for me ) is - BANG - Knee capper bomb hole