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[469] Batter Archer Nest

Discussion in 'Building Critiques' started by ArpiG, Jul 20, 2012.

  1. ArpiG

    ArpiG Shopkeep Stealer

    Messages:
    117
    Sorry if this has been already posted

    So,I have made a simple and easy to use archer nest that has multiple uses.

    1.You can exit very easily.
    2.You can shoot easily.
    3.You can get to cover easily.



    So, .. As you see in the picture below, the archer nest would look like this,with no backwalls or bridges...
    NOTE: You have to stay BEHIND the the door so you can go prone when it's closed and you will be missed.

    :bridge: <--This is for shooting,instead of a door,which you have to continuously open to shoot.
    :door: <--This is so the enemy can't enter and used as cover.When an archer shoots,you can go prone behind this.
    :castle_wall::castle_wall: <--These blocks are for getting into prone.Don't put doors or bridges because you will fall down.

    BetterArcherNest.png
     
  2. Miauw62

    Miauw62 Shipwright

    Messages:
    416
    The downside here is that you have only one shooting angle, but other then that, its pretty neat.
     
  3. CoD

    CoD Haxor

    Messages:
    481
    You can't really shoot much, ther are virtually no other places to shoot except for in front of you.
     
    short_round likes this.
  4. KnightGabe13

    KnightGabe13 Arsonist

    Messages:
    416
    If you open the door, you could also shoot up or down. I assume that's why it's a door instead of a stone block?
    Good design compared to most archer nests I see. 7/10
     
  5. allknowingfrog

    allknowingfrog Bison Rider

    Messages:
    549
    Prone won't protect you if the arrow is coming in from above horizontal. Maybe add an overhang of some kind. Archers can always move up to the next hole if they need to shoot higher.
    :castle_wall::castle_wall:
    :bridge:
    :door:
    :castle_wall:
     
  6. FlameHaze3

    FlameHaze3 Shark Slayer

    Messages:
    271
    still prefer these ones by far.
    :castle_wall::castle_wall::castle_wall::castle_wall::castle_wall:
    :castle_wall::castle_bg::castle_bg::castle_bg::door:
    :castle_bg::castle_bg::castle_bg::castle_bg::castle_wall:
    :castle_bg::castle_bg::castle_bg::bridge::door:
    :castle_bg::castle_bg::castle_wall::door::door:
    :castle_bg::castle_bg::castle_wall:
    Add these at pretty much any random point after the first section of the tower, and it gives all areas outside trouble.
    And if you build a shop before that team bridge, you can have a shop inside.
     
  7. allknowingfrog

    allknowingfrog Bison Rider

    Messages:
    549
    I like this modular one. The bridge isn't necessary, but builders tend to fill in the hole with stone if you don't build a bridge.
    :castle_bg::castle_bg::castle_wall::bridge::castle_wall:
    :dirt_bg::ladder_bg::castle_wall:
    :castle_bg::ladder_bg::door:
    :castle_bg::ladder_bg::castle_wall:
    :castle_wall::bridge::castle_wall:
    :castle_wall:
    :door: