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[590] Efficient tower

Discussion in 'Building Critiques' started by DubstepMonkey, Mar 2, 2013.

  1. DubstepMonkey

    DubstepMonkey Horde Gibber

    Messages:
    112
    Hey guys Here's one of my favorite towers i use most of the time.
    req3wtrrfawdf.JPG
    Blue: Workshop space.
    Yellow: Spike trap.
    White: Team entrances.
    Pink:
    Pink arrow: Helps prevent stun as an archer or builder which allows the team to get to the heat of battle faster.
    Red arrow: Prevents archer taking damage but stuns them.
    Red: Archer spots.
    Dark green: Stops builders laddering up.
    Light green: Allows builders to repair tower safely.
    Orange: Cata Space.
    Also the workshops are to slow down builders trying to climb up.

    Also tell me what you think of it.

    fix'd the build number
     
  2. Conquerer

    Conquerer Shark Slayer

    Messages:
    360
    The only flaws I can spot is that it is very resource heavy and would take a while to build. It would best be used as a defense tower or a to start off as a small tower and eventually expand it to become the full tower. A knight could bombjump over it, providing he would be jumping off a small tower to gain him some extra height. Overall, it is an extremely good tower once built and would provide lots of benefits to a team.
     
  3. Guitarman

    Guitarman Haxor Tester Official Server Admin

    Messages:
    686
    What a minute, the build number :huh?:
     
  4. DubstepMonkey

    DubstepMonkey Horde Gibber

    Messages:
    112
    Yea thats what mine says on kag..
     
  5. Conquerer

    Conquerer Shark Slayer

    Messages:
    360
    That's the engine.
     
  6. Guitarman

    Guitarman Haxor Tester Official Server Admin

    Messages:
    686
    Aha, that explains it.
     
  7. Very nice tower dubbie ;)
     
  8. toffie0

    toffie0 is sweeter than you <3 Global Moderator Forum Moderator Tester

    Messages:
    345
    From experience with that trap Dub, knights can get out of it without losing a heart if they know how ;) other then that I think it's pretty good
     
  9. I think you should connect the stun preventer thing to the main tower using castle backs
     
  10. The cata bunker can be tightened a tad bit to lower the chances of bombs, arrows and flying knights even more. Other than that, good tower, pretty resource heavy and time consuming though.
     
    -Relentless- likes this.
  11. DubstepMonkey

    DubstepMonkey Horde Gibber

    Messages:
    112
    Yea thats true only pro knights like you toffie :3 know how to do it.