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[AD] Alien Attack

Discussion in 'Maps' started by Wonka, Nov 24, 2011.

  1. Wonka

    Wonka KAG Guard Tester

    Messages:
    71
    Story:
    You are living in an village on an nice mountain, but suddenly an Alien-Warship appears and turns all your houses into bedrock...so you and the others decided to go underground to come up with a plan on how to destroy these flying warship! But be careful the aliens may be less then you are, but you only have some minutes left to save the world! Their spaceship is dark inside so you can barely see and you may notice some gravity-changes... but enough talking, jump into the beam and fight for glory!

    Aliens: Defender
    Humans: Attacker

    Screenshots from version 1.6:
    [​IMG]
    [​IMG]
    [​IMG]

    Version 1.0:
    [​IMG]

    Versoin 1.1 (Beam looks better):
    [​IMG]

    Version 1.3 (extra ways):
    [​IMG]

    Version 1.4 (dirtbackgrounf? may look odd!):
    [​IMG]

    Version 1.5 (some little blueteamsecurity added): still seems to hard for blue :huh?:
    [​IMG]

    Version 1.6 (Better security for blue tent | little changes in ufo so you don't have to jump into spikes):
    [​IMG]
     
    illu, Wyeth, sj67 and 1 other person like this.
  2. baranok

    baranok Shopkeep Stealer

    Messages:
    45
    blue need pair of doors in the cave over base on each side
    and maybe less spikes in ufo?
     
  3. BlueLuigi

    BlueLuigi :^) Forum Moderator Donator Tester

    Messages:
    3,620
    Blue needs a pit trap into their flag instead of a straight up exit, something like an exit to either side all bedrock, bridges on the inside of that zigzagging the way you have it, and a drop full of spikes, so that if someone tries to slide in (a red) they will die in spike hell.
     
    Wonka likes this.
  4. Monsteri

    Monsteri Slower Than Light Tester

    Messages:
    1,916
    Sorry to say, but it is too big.
    Almost all of the AD maps are ridiculously huge.
    Huge, only few people = No action.

    There is a problem with drawbridges, one from red team can easily bomb either one entrance from the sides, and afk in the base for 10 minutes.
    Really, it should be 3x smaller to be fun imo, sorry.