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Discussion in 'Server Directory' started by Aphelion, Nov 9, 2013.
potions dont work
Idk why we even have so many admins or what the screening process is if any, but without a name or a screenshot this claim can't be taken seriously... I always check the players on a server when I join in case something like this were to happen.
well i got source and apparently it was aphe himself he banned me whiteout asking if i was in war last night
Yes, it was temporary. You've caused trouble on the server before, that's why i didn't hesitate.
Excuse me, but may I ask: Why was I banned just a moment ago? I didn't receive a verbal warning, or a freeze either. Just a ban. My in-game name is Saltire.
That would have been a ping ban (automatic). It should expire within 10 minutes.
Oh okay, I got scared there for a second. Thanks
Roleplay server #2 online! 24 player cap
Hey Aph, I got it all worked out with the KAG staff. I don't know how your admin assigning works, but they merged my KAG account to my Steam one, so now I'm simply just icemaverick, instead of icemaverick13.
Aphelion, would you make a system so if you call !admin
then the admin gets a message that player needs help,
and because this doesnt exist, everyone calls me abusive
You're gonna need a 50 player cap sometimes I can't even get in the server haha.
Good idea, I usually get a couple requests for help, but never know about them until after the incident because I never really pay attention to chat.
Same here, there should be some sort of message or some sort of signal about some player needing assistance. o-o
Please, for the love of Christ, nerf goblins, the 10% damage reduction makes them invincible to being one shot by double-slashes, which allows them to steamroll everyone in every fucking game.
Also, combos do jack shit against them, goblin archers are effectively rambo, because nothing one shots them, and fighting their knights makes the game turn into a war of attrition rather than skill.
Its cool how different races have different pros and cons.
It is, but the goblins difference makes them basically unstoppable in combat, while the only race to have a combat bonus is elves, with a wimpy 10% arrow speed bonus, which, compared to being unable to be one-hit/combo killed is pretty shit.
Oh Alph. Mind somehow disabling the ability to still damage someone even though you're already allied with said team? It's getting a tad annoying that you can pretty much farm coins while also annoying the fuck out of the other team. Everything else is fine... just not that... o -o
I tested for one hour this whole notion of farming coins from stabbing allies. It was boring, and annoying, and didn't work.
Also, if you remember the overcharge on archers, extra health should be no more of an issue.
But the issue becomes damage output, which is quickly remedied.
Also, is it allowed to steal stuff when allied?
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