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Archers update

Discussion in 'Suggestions & Ideas' started by kostasfighter13, May 30, 2015.

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  1. kostasfighter13

    kostasfighter13 Horde Gibber

    Messages:
    11
    Even though they might seem op, i think that archers would need some kind of close quarters protection like a small dagger that deals little damage but can hit faster than the bow. Granted a skillfull archer can kill anyone even from close range, however the rest of them are doomed once they go up close
     
  2. SlayerSean

    SlayerSean FYI: it's pronounced "seen"

    Messages:
    191
    Why add it if it isn't needed? If a skillful archer can kill up close, I would say they don't need a "buff". For the archers that aren't skilled enough, they should just learn how to, or run away. I mean, I wouldn't want to add a "second sword" to the knight class, because non-skilled knights can't kill others.

    Not to mention I can't see what good a dagger would do up close when knights just lift a finger (literally, on the mouse! ::P:) and kill said archer before much, if any, damage is done...exception being the dagger archers used to have *eye twitch*.
     
  3. EhRa

    EhRa Ooooooof Staff Alumni Donator
    1. KRPG

    Messages:
    810
    Already suggested: https://forum.kag2d.com/threads/archer-meele-weapon.16203/#post-239761

    Read this before posting: https://forum.kag2d.com/threads/list-of-things-already-suggested-do-not-suggest-these-again.15417/
     
  4. Locked, as per above post.
     
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