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Autokick AFK players

Discussion in 'Suggestions & Ideas' started by Crabmaster, Dec 4, 2013.

Mods: Rainbows
  1. Crabmaster

    Crabmaster Bison Rider
    1. Zen Laboratories

    Messages:
    322
    The name of the thread says it all, really. I just had a game ruined for me because there were 3, yes 3 AFK players on my team AND the teams were balanced 8 to 7.

    This isn't the first time this has happened. It is getting hard to go on a server without either A: Seeing grief or B: See an AFK player. I am even starting to wonder if some of these people are AFK griefing because of how they log in and practically don't do anything but sit there AFK the whole time. Yes AFK griefing is a thing.

    So yeah, by default servers should kick a player after being AFK for over 5 minutes, this should be changeable by the server owner.
    If the game apparently already has this feature I would like to know why I have never seen it happen.
     
    Nivlac_13 likes this.
  2. SAcptm

    SAcptm Haxor Staff Alumni

    Messages:
    134
    As long as spectators are immune, and immunity can also be granted via seclevs, I also think this would be a good idea. For one thing its quite hard for admins to compensate for AFK idlers as well as an autokick could. For my own part, If I try to clear out the idlers I have to wait ~10 mins since logging on myself in order to be sure about players who may have been idle for half an hour prior to my arrival.

    +1
     
    Aeroblitzer and Crabmaster like this.
Mods: Rainbows