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Beta concerns.

Discussion in 'General Discussion' started by epenow, Jul 9, 2013.

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  1. epenow

    epenow Oppressed banana cookie
    1. Archers [Arch] (Recruiting)

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    Warning: The internet has never been a place full of correct grammar and spelling, this post is not exception.


    Note: This post is based off of what I HAVE SEEN because of this and the fact that as a non tester i do not have a 100% accurate 24/7 view of beta and how it is being developed means that some of these concerns may have all ready been fixed, changed, or may have not ever existed in the first place. I would also like to point out that since this post is focusing on negative things in the game it may seem like i do not like KAG and do not think that the devs of KAG are doing their job. I would like to say that this is not true and that KAG is one of the best games i have ever played and that the devs are doing a great job making kag more and more fun.
    Concern #1: The drill. In one of the dev vids showing new features of beta they showed a knight using what seemed to be a drill to rip through walls. This concerns me as it gives knights the ability to force their way through enemy fortifications without the help of a builder. In my opinion to be successful in kag you need a well balanced team, good archers, good builders, good knights, etc. without good archers the builders and knights will be constantly out ranged, without good knights the builders and archers will get shredded to bits at close range, and without good builders (which many teams in game lack) it becomes infinitely harder to advance past enemy fortifications and in turn enemy's can advance into your territory with grater ease due to bad and sloppy fortification's. The drill seems to eliminate the need for assault builders and making the knight a far versatile class. While this has some good effects for knights it is my opinion that it is not without its downs. Now imagine this situation: you and a few other knights are deep into enemy territory and try to scale a wall, but its to high and as knights you have no way to get up, you ask for builders to make some ladders to get up! but while you and archers push deep into enemy territory, pushing the enemy back, the builders of your team and sitting deep back in your own territory building fortification after fortification instead of moving up. you ask them to build bomb workshops or move up and help them get over the enemy fortifications but they just keep building and when your team then gets pushed back there are no fortification to stop them from pushing you back into your own territory to the point were the builders have been sitting on their asses building useless fortifications. I cant speak for others but i can say that i have been in this situation MANY times, and while annoying shows how important it is to have a well balanced team. I fear that the drill well upset this careful balance of classes relying on each other and in the end ruin some of the fun of the game. The only suggestions i can think of are removing it, making it incredibly expensive, or making it a builder item.
     
  2. Canadian98

    Canadian98 Haxor Tester

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    860
  3. epenow

    epenow Oppressed banana cookie
    1. Archers [Arch] (Recruiting)

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  4. link6155

    link6155 Haxor Staff Alumni Tester Official Server Admin
    1. SharSharShar - [SHARK]

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  5. Crashty

    Crashty Builder Stabber

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    Dont worry about the drills, They overheat so freaking fast
     
    Conquerer likes this.
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