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[BoW] Zombie Server

Discussion in 'Server Directory' started by Mazey, Dec 23, 2012.

Mods: jackitch
  1. Mazey

    Mazey Haxor Global Moderator Forum Moderator Staff Alumni Donator Official Server Admin

    Messages:
    1,914
    Name: [BoW] Zombie Server
    Slots: 16
    Gold: Yes
    Gamemode: Zombie
    Location: France, hosted by hosting.kag2d.nl
    Ip&port: 5.39.93.105:60003
    Admino's: Everyone of BoW (Freddex, Jessetius, Pizza, HardPenguin, VanHuek, Viken, GalenMarek, WanderMark, JohnZaitev, Juaro, BorderKeeper, Raron, Ream, Tmewett5, Owthathurts)


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  2. thebonesauce

    thebonesauce All life begins and ends with Nu Staff Alumni
    1. MOLEing Over Large Estates - [MOLE]
    2. The Ivory Tower of Grammar-Nazis

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    2,554
    Neato. Any special features?
     
  3. Mazey

    Mazey Haxor Global Moderator Forum Moderator Staff Alumni Donator Official Server Admin

    Messages:
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    It's a bit harder that usual, I believe I've something else too, but can't remember.
    Thinking of letting zombies eat more blocks, what do you think? Yes or no?
     
  4. thebonesauce

    thebonesauce All life begins and ends with Nu Staff Alumni
    1. MOLEing Over Large Estates - [MOLE]
    2. The Ivory Tower of Grammar-Nazis

    Messages:
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    I think any type of challenge would be welcome.

    Think of balance now; if zombies (skeletons, whatevs) are able to eat through stone blocks, you need to have something the zombies CAN'T chomp through... Maybe make bedrock place-able, but cost 3x as much as a stone block? That would be interesting. Also, make it so that even SKELETONS can break through bullion. That'll thwart those nancy-boys who make everything covered in gold.
     
  5. Mazey

    Mazey Haxor Global Moderator Forum Moderator Staff Alumni Donator Official Server Admin

    Messages:
    1,914
    Did some edits, join if you like..
     
    thebonesauce likes this.
  6. thebonesauce

    thebonesauce All life begins and ends with Nu Staff Alumni
    1. MOLEing Over Large Estates - [MOLE]
    2. The Ivory Tower of Grammar-Nazis

    Messages:
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    Cool mang! I'll check it out and leave some feedback.

    EDIT: It just figures that bedrock is screwed. I like that skeletons can destroy gold bullion, adds a layer of challenge. Larger maps = more ground to cover = happier players + gives Minecrafters something to do.

    To get around the bedrock issue, I mentioned it in game... Make it so that all mobs can destroy wood blocks, but stone is strictly Z-Knight territory. Gold can be destroyed by all but Z-Knights (temporary deterrent). Also, maybe make a shop that makes gold useful. That's the only thing I dislike about ZF is that gold bullion is effectively useless.
     
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