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Build 142 released!

Discussion in 'Announcements' started by MM, Sep 7, 2011.

  1. MM

    MM THD Team THD Team Administrator Global Moderator

    Messages:
    327
    Just a quick patch fixing most important issues cause I'll be gone until next week. Attending Game Developers Conference in Poland (http://zjazdtworcowgier.pl/)



    Changes 137-142:
    - fixed crash after too many objects
    - ladders and castle background need support when building horizontally
    - bombs just damage dirt blocks instead of destroying
     
    Kagesha, Noc, Alox and 1 other person like this.
  2. Wargod-Loki

    Wargod-Loki Haxor

    Messages:
    298
    Sweet :)
    Thanks for the fixes sire! :rollseyes:
     
  3. Neat

    Neat King of the Dead Donator Tester

    Messages:
    1,958
    YES! Thankyou MM!
     
  4. Rainbows

    Rainbows KAG Guard Forum Moderator Tester
    1. The Young Blood Collective - [YB]

    Messages:
    985
    Yay I must say
    For such a tiny build it certainly changes stuff drastically :3
     
  5. laurentiu

    laurentiu Ballista Bolt Thrower

    Messages:
    340
    Honest to be I expected bombs only damaging to be a fail, but I must admit its more fun this way! Good job!
     
  6. kiro

    kiro Garde KAG Donator Tester

    Messages:
    241
    Great ! No more holes-that-make-the-map-unplayable :o
     
  7. darDar

    darDar KAG Guard Forum Moderator Tester

    Messages:
    325
    thanks that you took some extra time to fix my resolution bug though, really much appreciated.
    have fun at your event.
     
  8. Valkyrie

    Valkyrie Shark Slayer

    Messages:
    681
    So, I tried looking at the website linked by MM, it contains that much Polish that Google Chrome refuses to translate.
     
  9. poe

    poe Shopkeep Stealer

    Messages:
    29
    This. I wish I could understand it to check out some of the games. Be sure to video tape interesting stuff and show us, MM!
     
  10. unwoundpath

    unwoundpath Arsonist

    Messages:
    234
    This is the smallest good build I've ever seen.
    Good job.
     
  11. Luffy

    Luffy Shipwright

    Messages:
    20
    i wanna be able to blow up dirt i liked that

    wait you still can it just needs damage first!
     
  12. dwatring

    dwatring KAG Guard Tester

    Messages:
    277
    Nice quick-fix build. Hopefully we get another named build soon.
     
  13. Noc

    Noc Bison Rider

    Messages:
    322
    It's nice to see some polishing, good job.
     
  14. czubai

    czubai KAG Guard Tester

    Messages:
    173
    Seems it's more about overall game design presentations, not particular projects. Some sound extremely interesting though, wish I could make it there..
     
  15. Neat

    Neat King of the Dead Donator Tester

    Messages:
    1,958
    The build doesn't work. Skybridges are back worse than ever. People have been making drawbridge skybridges now, which previously were impossible. Something's not right. Also bombs still do too much terrain damage.
     
  16. czubai

    czubai KAG Guard Tester

    Messages:
    173
    Yeah, drawbridge skybridges are bad.
     
  17. t0rchic

    t0rchic Drill Rusher

    Messages:
    186
    Dirt not breaking immediately from bombs made much more of a difference than I expected. The only time I'm finding giant game breaking pits are when people manage to actually dig them.
     
  18. kiro

    kiro Garde KAG Donator Tester

    Messages:
    241
    They were impossible ? Why ?
     
  19. Neat

    Neat King of the Dead Donator Tester

    Messages:
    1,958
    MM removed them.