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Calib To The Moon

Discussion in 'Other games' started by poe, May 1, 2012.

Mods: BlueLuigi
  1. poe

    poe Shopkeep Stealer

    Messages:
    29
    Self plug here. Furai: I'm poeing, I know.

    I just released the first alpha demo of my game I'm making with C#/XNA. It is a platformer tower defense, in which the main goal is to reach the moon.

    Anyways I'm still in that self conscious "oh god I hope this is good enough" phase so I'm only telling a small group of people. Anyone mind trying it and giving me feedback :)?

    http://www.moddb.com/games/calib-to-the-moon
     
    goodyman8 and BlueLuigi like this.
  2. goodyman8

    goodyman8 Bison Rider

    Messages:
    1,025
    Looks pretty sweet for an alpha, will test it tomorrow.
     
  3. poe

    poe Shopkeep Stealer

    Messages:
    29
    Glad to hear it :). Absolutely post feedback! It will really help shape the game.
     
  4. goodyman8

    goodyman8 Bison Rider

    Messages:
    1,025
    Pretty nice overall but when you connect mechtricity to a lever it crashes.
    Also since the little time I played they just seem to crash trough your wall it seems a bit unpractical to have trapdoors.
     
  5. poe

    poe Shopkeep Stealer

    Messages:
    29
    I can't seem to crash the game with the lever, odd. Also the trap doors can be used to get mobs to fall into pits and such. Eventually velocity will influence how much damage spikes do making it much more practical :)
     
  6. goodyman8

    goodyman8 Bison Rider

    Messages:
    1,025
    That is nice but don't they just crash trough your walls?
    And I don't think you can dig trap pits etc or am I wrong.
     
  7. poe

    poe Shopkeep Stealer

    Messages:
    29
    Yeah they can destroy walls, but you can upgrade them by placing more in the same spot.
    Nah but you can make a staircase that they will climb, and just have it lead into a pit :)
     
  8. goodyman8

    goodyman8 Bison Rider

    Messages:
    1,025
    Ill try to reach the end of the game this week :P .(and report any bugs)
     
Mods: BlueLuigi