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Capping is terrible

Discussion in 'General Discussion' started by SuperTurdBoy, Jul 5, 2013.

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  1. SuperTurdBoy

    SuperTurdBoy Tree Planter

    Messages:
    70
    Its so hard to cap a hall. enemies can still spawn and they are invincible for 3 secs after spawning. Same thing for war boats and balistas...
     
    FlamingDragon96 and Digger101 like this.
  2. Canadian98

    Canadian98 Haxor Tester

    Messages:
    860
    Don't enemies spawn at a different hall if the one they die at is being captured?
     
  3. PinXviiN

    PinXviiN Haxor

    Messages:
    494
    Well, if you accidently hop out of the hall, bunch of knights insta-respawn and gang-bang you :QQ:
     
  4. Rayne

    Rayne ༼ つ ◕_◕ ༽つ Administrator Global Moderator Forum Moderator Tester

    Messages:
    1,916
    no, currently enemies still spawn in the hall you are capturing.

    yea, its bad, so lets complain some more and maybe theyll change it :V
     
  5. SuperTurdBoy

    SuperTurdBoy Tree Planter

    Messages:
    70
    Changed, this thread is now useless :(
     
  6. Lieber

    Lieber Is Probing Uranus Global Moderator Forum Moderator Donator Tester

    Messages:
    787
    Alrighty then, thread locked.
     
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