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Carrots and rabbits

Discussion in 'Builder' started by 8x, Jun 16, 2012.

  1. 8x

    8x Elimination Et Choix Traduisant la Realité Forum Moderator Staff Alumni Tester
    1. The Young Blood Collective - [YB]

    Messages:
    1,325
    I've been thinking of a new trap idea.

    It's just a common one -1 spike placed in a corner- but we should place a lure.
    Basically, you make a hole accesible for your team in the base of a tower or a hill and not very hard to block. The point is to make the enemies run into the spike so, a team mate, preferibly a knight, has to stay in this short of cage. Presumably the knights will try to kill him. I know this can go wrong and they may break into through this small room, but how funny this would be.
    screen-12-06-16-18-01-09.png
     
  2. MCrypa

    MCrypa Haxor

    Messages:
    562
    Why would anyone try to kill that lure. It's not like a knight can jab through stone :P
    If they were to fall for that trap, it would be of stupidity. And if they were stupid, you wouldn't need a lure to lure them in.
     
    PumpkingSlice, KnightGabe13 and Guro like this.
  3. Templar_Frost

    Templar_Frost Horde Gibber

    Messages:
    263
    Two things wrong with this one...

    1. You need to fall on spikes to get harmed, walking past them is harmless

    2. You can still get the builder inside using powerstrikes.
     
  4. CoD

    CoD Haxor

    Messages:
    481
    Yeah it's a bit...iffy shall we say. I can't really see any way an enemy would fall for that. Also don't you find it boring camping in that hole waiting for an inevitable death sooner or later.
     
  5. Matty_

    Matty_ Shipwright

    Messages:
    13
    If the lure is effective enough to stop an enemy push, the player inside would become bored due to such short, sporadic fighting. Your team would also be down one player when retaliating.
     
  6. One

    One I got 99 problems and my name is One Donator Tester

    Messages:
    641
    You can harm yourself by walking into a corner spike, so this trap would work.
     
    Ghozt likes this.
  7. CoD

    CoD Haxor

    Messages:
    481
    I'm not so sure, I'll test this tomorrow.
     
  8. BlueLuigi

    BlueLuigi :^) Forum Moderator Donator Tester

    Messages:
    3,620
    Pretty sure that one is an autospike, also pretty sure that you can sometimes hit through at that angle so it's a pretty good lure, if anything you can also have them waste a bomb and then place down bridges on the inside to negate any damage the bomb would have done.
     
  9. 8x

    8x Elimination Et Choix Traduisant la Realité Forum Moderator Staff Alumni Tester
    1. The Young Blood Collective - [YB]

    Messages:
    1,325
    You can hit through 1 tile hole as knight if the opponent is close enough to it. I haven´t tried the trap yet.
     
  10. Yess

    Yess Shopkeep Stealer

    Messages:
    37
    Maybe something like this would work better?

    trap6.png

    Room to stand back out of reach of slashes, a place to heal and an escape route.
     
    feet, Monsteri, GloriousToast and 4 others like this.
  11. CoD

    CoD Haxor

    Messages:
    481
    That'd be better.
     
  12. lukepop

    lukepop Arsonist

    Messages:
    273
    also kinda unrelated but it is always a good idea to put spikes in front of tower because sometimes knights just jump up and slash then repeat well not if

    :castle_wall::castle_wall:
    :door::door:
    :castle_wall::castle_wall:
    :door::door:
    :castle_wall::castle_wall: :skull:
    :door::door::castle_bg::sword:
    :castle_wall::castle_wall::spikes_bg::spikes_bg:
     
  13. CoD

    CoD Haxor

    Messages:
    481
    But your team would be hurt too...
     
  14. lukepop

    lukepop Arsonist

    Messages:
    273
    Nup walking through spikes not hurt then they jump and USE the doors.
     
  15. CoD

    CoD Haxor

    Messages:
    481
    When you are walking along spikes and go into a wall, you take damage.
     
  16. lukepop

    lukepop Arsonist

    Messages:
    273
    It is a noob murderer.
     
  17. CoD

    CoD Haxor

    Messages:
    481
    It's an everyone murderer, but get back on-topic.
     
  18. Hawker

    Hawker Bison Rider

    Messages:
    70
    you would want to make sure that you have a good enough knight because what happens if an enemy knight has a bomb and bombs the knight inside straight away. It stuffs up the whole lure idea and the bomb may destroy the spikes anyway but there is always the risk of that happening anyway
     
  19. Bunnyboy

    Bunnyboy Haxor

    Messages:
    599
    I've seen some people make traps like this, and the only person that got killed by it was me... So thats a BIG NO. :p you should probably put bridges over the spikes just to make sure team mates don't fall and kill them selves. X3
     
  20. Ghozt

    Ghozt Haxor

    Messages:
    1,083
    I see this is a bait trap?
    Wouldn't it be better to place a team door at the last second similar to Guro's glitch auto spike thingo? (I would link but I am on my iPod)

    I still find the best way to bait a knights is build a three/four tall single stone/team door wall. Sit on the top. Place spike at last second. Insta gibs for all. A smart builder can kill more knights than a single knight could anyday.