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Chikkin Shack

Discussion in 'Server Directory' started by DethChikkin, Jul 31, 2011.

Mods: jackitch
  1. DethChikkin

    DethChikkin Guest

    >>>THE CHIKKIN SHACK:<<<
    >>>>96.44.129.146:50301<<<<

    US Dedicated Server (central USA), 25 slot (looking to change that if i can get it populated on a regular), with 3 maps so far.

    RULES:

    1) DO NOT ASK FOR DONATION CODES. I dont care how bad you want one.
    2) NO GRIEVING. You will be kicked at the first signs of friendly fire / sabotage.
    3) Please keep in mind that we have 18+ users (such as myself), BUT BE RESPECTFUL. Friendly trash talk is ok, but no racist bigotry or derogatory language.

    Above all HAVE FUN!!!

    MAPS:

    Death Mountain:
    [​IMG]

    Solomon's Treasure:
    [​IMG]

    Killingfield:
    [​IMG]

    Floating Islands (by dwatring)
    [​IMG]

    Towers of Gold (by Thorn)
    [​IMG]

    Deadly Defile:
    [​IMG]




    ACCEPTING CUSTOM MAP REQUESTS!!!

    If you have some maps you wanna show off, send em my way and maybe youll see em on the server!!!
     
  2. J4son

    J4son Guest

    I'm calling shenanigans on your name. XD
     
  3. Contrary

    Contrary The Audacious Paramount of Explosive Flight Donator Tester

    Messages:
    2,196
    Played on it today (I think). I had really good ping but all of those maps except Thorn's suck.
     
  4. illu

    illu En Garde! Donator Tester

    Messages:
    737
    How about constructive criticism, Contrary?
     
  5. dwatring

    dwatring KAG Guard Tester

    Messages:
    277
    D'awwww. Rip my heart out, why dontcha'.
     
  6. Shadlington

    Shadlington THD Team THD Team Administrator Global Moderator

    Messages:
    1,562
    Well Contrary has made it fairly clear elsewhere that he isn't a fan of steep mountains and valleys so that's the first two.

    I'm not sure how dwatring's would play though.

    I'll probably add those first two maps to www.kagcommunity.com (it already has the other two).
    Would appreciate it if you could create an account so that I can properly attribute it to you (though I will include a note about it till then).
     
  7. DethChikkin

    DethChikkin Guest

    maybe because its harder to snipe on kf_alternate?
    in any case both killingfield maps will be replaced with this one (just once in the rotation, not twice.
    [​IMG]
    its simple really, climb the enemies tower to get their flag.... but be mindful of the bridge, its the only thing keeping you from a very painful fall >;D

    EDIT: ill check that out, is that like this games version of numa for N?
     
  8. Shadlington

    Shadlington THD Team THD Team Administrator Global Moderator

    Messages:
    1,562
    Its a work in progress but will encompass all player contributions - maps, texture packs, constructions and videos are currently supported.
     
  9. unwoundpath

    unwoundpath Arsonist

    Messages:
    234
    OHHHHH... Imagine taking out all the supports on the main tower.....
     
  10. illu

    illu En Garde! Donator Tester

    Messages:
    737
    Wow...that map is ace! Will immediately try it out! :)
    Edit: Wohoo! That was amazing. This map is really fun to play.
     
  11. DethChikkin

    DethChikkin Guest

    thanks guys, glad i had some peeps to test it with, now i know i gotta put a lot more bedrock and dirt XD. the brigde collapsing only makes things harder for both teams, not impossible. its the spawn i gotta grief proof :P
     
  12. Shadlington

    Shadlington THD Team THD Team Administrator Global Moderator

    Messages:
    1,562
    Yeah that was a lot of fun :D

    Spawn needs layer upon layer of bedrock!
     
  13. DethChikkin

    DethChikkin Guest

    i made the entire top level bedrock and lined the outer walls of the tower to boot... can catapults eat thru bedrock?
     
  14. czubai

    czubai KAG Guard Tester

    Messages:
    173
    Almost sure they can't.
     
  15. Contrary

    Contrary The Audacious Paramount of Explosive Flight Donator Tester

    Messages:
    2,196
    Well honestly I didn't try Floating Islands, Dwatring. I apologize but I was in a very bad mood from finding all the servers that day were 90% pouring as many knights as you can into valleys.
     
  16. Shadlington

    Shadlington THD Team THD Team Administrator Global Moderator

    Messages:
    1,562
    Only thing that'll get through bedrock is bombs, and if its all bedrock it'd take a buttload of bombs, so I think that ought to do it :)
     
  17. unwoundpath

    unwoundpath Arsonist

    Messages:
    234
    If its all bedrock it will be bad and encourage bomb spam.
     
  18. Shadlington

    Shadlington THD Team THD Team Administrator Global Moderator

    Messages:
    1,562
    We're just talking about the bit under the tent. It was a problem before because you could destroy that section of the castle and royally screw the game.
     
  19. Monsteri

    Monsteri Slower Than Light Tester

    Messages:
    1,916
    I really really want to play the towers map :)

    And Shadlington I have a banner for you
     
  20. Contrary

    Contrary The Audacious Paramount of Explosive Flight Donator Tester

    Messages:
    2,196
    I tried it and I enjoy Floating Islands quite a bit. I think Deadly Defile is also pretty good, but it tends to devolve into stalemate. There really isn't and reason to run through the towers as you can bridge and ladder around/over and I find the map to be a little to scarce on arrows. A grove of trees on top by the spawn would be fantastic, as well as maybe another clump in the center.

    Edit: Actually I still haven't played on Floating Islands. It's Solomon's treasure which I like quite a bit. Death Mountain and Killing Field end up as stalemates very quickly, though.
     
Mods: jackitch