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CTF Cleaf_Explorersground [ACCEPTED]

Discussion in 'Accepted Maps' started by Cleaf, Jan 22, 2020.

  1. Cleaf

    Cleaf Arsonist Mapping Moderator Tester

    Messages:
    29
    Map name: Explorersground
    Gamemode: ctf
    Symmetrical: y
    Special features: none
    Map: Cleaf_Explorersground3.png
    Map name:
    Cleaf_Explorersground

    Edit: Fixed the stone placement and improved the bedrock since it was pretty bad, adjusted the gold to a more "ground level" resource and made the first cavern to be empty of water. Also placed bedrock to prevent map flooding.

    Edit 2: Improved resource spread (and amount), deleted back flag now its a one flag map reducing the chances of a big flood in mid making it a stalemate, added some more bedrock to prevent heavy dirt deterioration and reduced deepness in mid.

    Edit 3: Moved flags back since they were caught in redzone during building time.
    Latest fix: Cleaf_Explorersground4.png
     
    Last edited: Jul 16, 2020
  2. Ni

    Ni Battle Angel Global Moderator Forum Moderator Mapping Moderator Donator Tester Official Server Admin
    1. Active Forum Users

    Messages:
    433
    Thanks for submitting!
     
    Cleaf likes this.
  3. IguanaMan

    IguanaMan Ballista Bolt Thrower

    Messages:
    24
    Do we need another stalemate water map? Could you not wrap the water in bedrock so it won't get everywhere after 30min? Would also prevent tunnels which would make a nice change.
     
  4. Ni

    Ni Battle Angel Global Moderator Forum Moderator Mapping Moderator Donator Tester Official Server Admin
    1. Active Forum Users

    Messages:
    433
    Accepted - Congratulations, your map has been accepted!
    If you want to know what lead us to this decision, visit the map discussion section here.