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[CTF] Double Caves

Discussion in 'Maps' started by Kouji, Mar 16, 2012.

  1. Kouji

    Kouji Cold, Uncaring, Sadistic, Evil and Cruel Meanie Administrator Global Moderator Forum Moderator Tester
    1. MOLEing Over Large Estates - [MOLE]
    2. REKINS OF SEAS: Super Crew of Ultimate Havoking 2: Return of King of KAG: Chapter 420blazeit - REKIN

    Messages:
    2,910
    I was bored in class so I made another mostly underground map. There are basically two mids to capture, the top and bottom. They are separated by bedrock so that just because you have the top one, doesn't mean you can get to the bottom as easily. Since the top mid gives a height advantage, there are less resources on it. For short games, it'd probably be best to take the top, but if the game is going long, you'll probably want control of the bottom one. There are tunnels here and there, along with rubble so that it doesn't take forever to get anywhere.

    Anyways, Map:
    DoubleCaves.png

    Screenshot:
    cave2screen.png
     
    Noburu, Rayne and BlueLuigi like this.
  2. BlueLuigi

    BlueLuigi :^) Forum Moderator Donator Tester

    Messages:
    3,620
    Now this looks sexy, I like the light in the center cause some people weren't so happy about fulldarkness in the other one, although I loved it.
     
    Kouji likes this.
  3. Kouji

    Kouji Cold, Uncaring, Sadistic, Evil and Cruel Meanie Administrator Global Moderator Forum Moderator Tester
    1. MOLEing Over Large Estates - [MOLE]
    2. REKINS OF SEAS: Super Crew of Ultimate Havoking 2: Return of King of KAG: Chapter 420blazeit - REKIN

    Messages:
    2,910
    Yeah, I figured as much, which is why I kind of did it like this. Personally I liked full darkness as well as it made everyone ninjas and allowed you to actually suprise people, but some people just dislike surprises I guess.

    I also decided to make the mid open since it's make it a pain in the ass to take down a building if it's fully supported by dirt and if it's a well build building, it'd be hard to convert. Meaning it would basically be impossible to lose it once you have it.

    Also thanks to these maps I learned that light engine prefers lighting on the left side of a hole rather than being equal, as show by the screenshot.
     
    Noburu and BlueLuigi like this.
  4. UnnamedPlayer

    UnnamedPlayer Arsenist Administrator Global Moderator Tester
    1. MOLEing Over Large Estates - [MOLE]

    Messages:
    752
    Maybe it depends on time of the day, somehow trying to simulate the movement of sun?