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[CTF][TDM] Escalation

Discussion in 'Maps' started by TooManyCats, Jan 18, 2012.

  1. TooManyCats

    TooManyCats Arsonist

    Messages:
    72
    Symmetrical map, 206x104. If you have any suggestions to improve this map, let me know - I'll probably implement them. As you've probably already guessed, I originally intended for this to be an archers only map, but ended up adding some incentive for players to go builder, too. The screenshots will tell you everything else about the map.

    .png Download: [​IMG]

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    Changelog

    No changes yet!

    Questions? Comments? Suggestions? Leave 'em below, I'll be sure to get to 'em as soon as I see 'em!
     
    Rayne and BlueLuigi like this.
  2. Rayne

    Rayne ༼ つ ◕_◕ ༽つ Administrator Global Moderator Forum Moderator Tester

    Messages:
    1,916
    You took my damn idea!
    Hmph, great job though.
     
    TooManyCats likes this.
  3. TooManyCats

    TooManyCats Arsonist

    Messages:
    72
    Hehe, sorry :3 And thanks! If you have any suggestions at all, I'd be happy to implement 'em! I was thinking of gouging an empty space in the thick rock in the top-center of the map so builders and knights can't immediately just start running at one another/diving down upon each other's bases as soon as they get up there, but I dunno. Players have barely got any incentive to play builder/knight on this as it is, so I'm not sure I wanna take that away.