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[CTF] Valley

Discussion in 'Maps' started by Kouji, Jan 17, 2012.

  1. Kouji

    Kouji Cold, Uncaring, Sadistic, Evil and Cruel Meanie Administrator Global Moderator Forum Moderator Tester
    1. MOLEing Over Large Estates - [MOLE]
    2. REKINS OF SEAS: Super Crew of Ultimate Havoking 2: Return of King of KAG: Chapter 420blazeit - REKIN

    Messages:
    2,910
    Here's the first serious map that I've decided to make.
    valley.png
    I've seen many hill maps, where the first team to grab the middle often gets a huge advantage so I decided to change this up. In this map, your team has a total advantage on your side but a serious disadvantage on the other. Taking and defending the middle will also take quite a bit of work and well probably only be held by the stronger team.

    My thought was that the team with the best tactics should win. This map is low enough to discourage skybridges and random bedrock below base to prevent tunneling.

    Anyways, tell me what you think, what you like, what you don't like and any changes that should be implemented.
     
  2. BlueLuigi

    BlueLuigi :^) Forum Moderator Donator Tester

    Messages:
    3,620
    Diggy Diggy hole?
     
  3. Rayne

    Rayne ༼ つ ◕_◕ ༽つ Administrator Global Moderator Forum Moderator Tester

    Messages:
    1,916
    I'll upload it to unlimited and we can test it out later :P
     
    Noburu likes this.