Just to clean up an old direct response as well: I've posted about ten times recently about why there haven't been patches recently. Before then there were bugfixes every couple of weeks. See the graphs I posted, it gets up to 200 at a time. http://grab.by/CexE here's the last month in per-day players. Here's the last year http://grab.by/CexU , in between spikes it's pretty stable. It does to us, it puts a roof over our heads and feeds us and our families. We do this as a job, as well as for the love of it, and if we don't sell copies we can't make more games. Making money from KAG directly funds our future games by keeping us alive. It's a necessity. Fuck you, guy, I've been an active part of this community engaging directly with people playing it in game, on the forums and via irc for years running. Not a bug. It tends to crash more often when re-joining actually. This is our current top-priority bug to fix, but thanks for the ever-present reminder. https://forum.kag2d.com/threads/1239-too-many-knights.21552/page-3#post-319042 Specifically? Or just "GAME IMBA"? I'm still here aren't I? Can't speak for MM, though he'd probably tell me not to waste time on you. Lucas cares so much he made a classic patch. The game hasn't been in beta since steam launch. I'm not full time at the moment because I'm in the middle of exams, and noone is full time on KAG since it's not in beta and we've got new stuff going on too. Again, fuck you, guy. I've got a clear inbox and notification stack on the forums, regularly hang out in irc, play a handful of times each week, am working with the guys trying to get gather up and running, help people get tournaments off the ground, and even check the steam forums every now and again. We're actively working with the community up to and including code contributions, the new build's changes are by and large sourced from community feedback. As I said I've explained across the boards (which we're all supposed to have read all of and memorised to be responsible, right?) about the build server situation - I've even made a handful of devlog posts about it while going through my final university exams to make sure people are informed. I'm much more a part of this community and these forums than you with your 72-posts-in-a-year-of-registration, and you're blind to think otherwise, and rude to assert it. The game hasn't been in beta since steam launch. Also, see my post above to Vidar.