In my opinion this are the three largest problems with this game to date. And none of them are glitches, so congrats to KAG staff for that. These are problems of griefing. Which, so far, are pretty hard to stop. Destroying spawn: One worker can dig a big enough hole, and remove any attempts to fix it, faster than a group of 3 fighting against him. With a destroyed spawn a team cannot switch classes. Stealing gold bags: 1.Spawn as knight 2.grab gold bag from your own team 3.run as far and fast as you can to the enemy side of the map Ends games quickly and reverts team progress. Gamebreaker. Skybridges: Ladders are too easy to amass and construct into bridges. It doesn't matter how many stone walls and doors you have if there's a bridge 1000 blocks above your head and no fall damage. Stack ladders vertically only? that's what ladders do, right? I'm loving this game so far! The teamwork and construction really sucks you into a long match. Keep up the good work KAG staff!