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KAG enet_protocol_notify_disconnect

Discussion in 'Server Help' started by homeros, Sep 18, 2013.

  1. homeros

    homeros Catapult Fodder

    Messages:
    2
    [​IMG]
    [​IMG]
    Code:
    # BEGIN CONFIG VARIABLES
    g_debug = 0                                                              # Sets the level of debug information (0 - none).
    g_externaleditor =                                                      # Sets the external script editor eg. for Sublime Text 'sublime_text.exe %s:%i:%i'
    k_rendersync = 0                                                        # Sync rendering FPS with game ticks ~ 30FPS
    g_sort = 1                                                              # Type of sorting in the server browser
    g_filterplayerlower = 0                                                  # Lower bound of players to filter on in the server browser
    g_filterplayerupper = 100                                                # Upper bound of players to filter on in the server browser
    g_filtergold = 2                                                        # How to filter on modded servers in the server browser
    g_filterpass = 2                                                        # How to filter on passworded servers in the server browser
    g_filtermode = All Competitive                                          # Which gamemode to filter on in the server browser
    g_filtercategory = 1                                                    # Filter by Cooperative/Competitive game modes
    g_videorecording = 0                                                    # If set to 1 will hide most of the interface for a clean video recording.
    m_width = 256                                                            # Map generator width
    m_height = 128                                                          # Map generator height
    m_seed = 666                                                            # Map generator seed. Pick a random number.
    m_generator = Maps/generator_ctf_mountain.cfg                            # Map generator file config.
    g_kickvote_percent = 51                                                  # Percentage of players needed for a kick vote to pass.
    g_mapvote_percent = 51                                                  # Percentage of team players needed for a map vote to pass.
    g_vote_time = 60                                                        # How long (in seconds) does the voting take place.
    g_kickvote_bantime = 30                                                  # How long (in minutes) is the player banned after a kick vote.
    auth_autologin = 0                                                      # Should authentication be automatic on game start with saved password.
    auth_login = *****                                                     # Portal authentication login
    auth_remember = 1                                                        # Portal authentication remembered
    sv_gamemode = WAR                                                        # The gamemode launched on start of dedicated server. This is the DIRECTORY name under Base/Rules!
    sv_mapcycle =                                                            # The default map cycle loaded on server start. See Base/Maps/mapcycle.cfg.example for an example. Leave blank if you want Rules to load their own cycle.
    sv_mapcycle_shuffle = 1                                                  # Shuffle the map cycle or use maps in order?
    sv_mapautocycle = 1                                                      # Auto-cycle on next map to next map in list
    sv_gravity = 9.81                                                        # Sets the global physics gravity.
    sv_canpause = 1                                                          # Determines whether the server can pause and sleep while there are no players to save CPU load.
    sv_test = 0                                                              # This determines if the server is in development testing mode. For usage in scripts.
    g_measureperformance = 0                                                # Measures script performance. Reset to 0 after game restart. Use performance or performance2 console command to show.
    v_bpp = 32                                                              # Requires v_restart to take effect.
    v_driver = 5                                                            # Rendering driver (0 - null, 1 - software, 2 - software+, 5 - ogl).
    v_vsync = 0                                                              # Vertical synchronization of video with monitor.
    v_uncapped = 0                                                          # Set to 1 to not cap framerate at 30FPS; set to 0 if GPU is overheating
    v_showfps = 1                                                            # Show the current FPS on screen.
    v_showminimap = 1                                                        # Show minimap or not. Might solve performance issues.
    g_playerlistkey = 9                                                      # The key used for showing the players list.
    g_screenshotkey = 115                                                    # The key used for taking screenshots.
    g_reportbugkey = 116                                                    # The key used for sending screen bug reports.
    g_tutorialkey = 112                                                      # The key used for showing help.
    v_postprocess = 1                                                        # Use fullscreen post processing effects.
    v_fastrender = 1                                                        # Degrades visual quality for speed
    v_smoothsprites = 0                                                      # Uses a filter to smoothen sprite pixels
    v_smoothmap = 0                                                          # Uses a filter to smoothen map pixels
    v_screenshotquality = 100                                                # screenshotquality 92
    v_drawhud = 1                                                            # v_drawhud 1
    g_fixedcamera = 1                                                        # Uses a fixed camera on player. Disabling this makes the camera Soldat-like.
    g_kidssafe = 0                                                          # Turns on/off violence & gore.
    s_soundon = 1                                                            # Determines if the sound engine starts or not. Requires restart to turn sound on/off.
    s_volume = 0.5                                                          # Sets the overall sound volume.
    s_musicvolume = 0.5                                                      # Sets the music volume.
    s_effects = 1                                                            # Use sound effects or not.
    s_system = 0                                                            # Sets the sound system (0 autodetect;    1 DirectSound 8; 2 DirectSound;    3 Win MM; 4 ALSA; 5 Core Audio;    6 No sound.
    s_showmixer = 0                                                          # Shows the music mixer debug.
    s_gamemusic = 1                                                          # Plays music in game
    s_ambientmusic = 0                                                      # Ambient music while playing game
    s_menumusic = 1                                                          # Menu music on or off
    security_whitelist_active = 0                                            # Set to 1 to allow only the names in the whitelist or 0 to disallow the names in the blacklist
    security_whitelist = ../Security/whitelist.cfg                          # The file with the whitelist config
    security_blacklist = ../Security/blacklist.cfg                          # The file with the blacklist config
    security_ignorelist = ../Security/ignorelist.cfg                        # The file with the ignorelist config
    security_seclevs = ../Security/seclevs.cfg                              # The file with the seclev config
    n_graph = 0                                                              # Shows the network activity graph.
    n_log = 0                                                                # Saves the session network data to a file.
    n_filechunk = 8192                                                      # Max amount of file sent every packet (in bytes).
    sv_maxplayers = 16                                                      # Maximum number of players allowed ingame.
    sv_enable_joinfull = 1                                                  # If set to 1 then privileged users (join_full seclev feature) may join the server when full.
    sv_reservedslots = 0                                                    # Number of reserved slots (additional slots on top of the max, accessible only to privileged players).
    sv_ip = 0                                                                # Server communication IP address, this is where it listens for incoming clients. This is the IP address clients can connect to. Set to 0 for automatic detection.
    sv_ipv6 = 0                                                              # Server communication IPv6 address, this is where it listens for incoming clients. This is the IPv6 address bound for anything but game traffic (currently). Set to 0 for automatic detection.
    sv_register = 1                                                          # Whether or not to register this server with the master list.  You likely only want this set to 0 if this is a firewalled private server.
    sv_preferAF = 0                                                          # Server AF preference for whether clients connect using IPv4 or IPv6. Set to 0 for clients to use whichever performs better when both are available
    sv_enableIPv6 = 1                                                        # Whether to use IPv6 globally. Set to 0 to disable IPv6 globally including for API calls (NOT RECOMMENDED!).
    sv_port = 50301                                                          # Server communication port, this is where it listens for incoming clients. Remember to open this port in your firewall.
    cl_port = 50328                                                          # Client communication port.
    sv_password =                                                            # Sets the server password.
    sv_rconpassword =                                                  # Sets the server remote console password.
    sv_require_auth = 1                                                      # If set to 1 server checks client authentication via master server.
    disable_seclevoutput = 1                                                # If set to 1 then loading seclevs will not print them out.
    sv_allow_globals_mods = 1                                                # If set to 1 global KAG moderators and admins can kick/ban players on server.
    sv_deltapos_modifier = 1                                                # Controls the threshold for delta packet updating. Value higher than 1 will reduce bandwidth, lower increase.
    sv_compression = 1                                                      # Compress network data or not. Disabling compression may improve performance. DO NOT change this while running the server!
    sv_fastdeltas = 0                                                        # Faster deltas mean less CPU intensive but more bandwidth used.
    cl_name = *****                                                        # Sets the players name.
    cl_clantag = V                                                          # Sets the players clan name.
    cl_classnum = 0                                                          # Sets the players class number.
    cl_team = 4294967295                                                    # Sets the players team number.
    cl_sex = 0                                                              #
    cl_head = 30                                                            #
    cl_hat = 0                                                              #
    cl_joinaddress = 118.45.104.181:50301                                    # Client only! Join address for the GUI box in menu.
    cl_password =                                                            # GUI: Join password.
    sv_maxping = 450                                                        # Max ping allowed on server after which player is kicked. Large ping players will slow down server.
    sv_maxping_warnings = 300                                                # Because of ping spikes, warnings are issued if a player has ping over max number.
    sv_maxhack_warnings = 25                                                # Maximum amount of warnings where server thinks player is hacking.
    sv_alloweditor = 1                                                      # If set to 1 players that have RCON can start map editor on server
    sv_name = Rise and fall                                                  # Sets the server name displayed in server browser.
    sv_info = a,a test test, server test                                    # Sets the server info displayed in server browser.
    u_transparency = 255                                                    # Transparency of the game interface.
    u_showtutorial = 1                                                      # Show controls tutorial
    u_shownames = 0                                                          # Show team member names above head
    u_agreedterms = 1                                                        # Agreed to terms
    c_dimension_x = 1                                                        # Width of console in percents of screen.
    c_dimension_y = 0.9                                                      # Height of console in percents of screen.
    c_linespacing = 1                                                        # Space between lines in console.
    c_indent = 1                                                            # Left indentation of messages in console.
    c_key = 36                                                              # The key for opening and closing the console.
    c_history_size = 20                                                      # Number of console commands stored in history.
    c_halign = 2                                                            # Horizontal alignment of console 0-left, 1-center, 2-right.
    c_valign = 0                                                            # Vertical alignment of console 0-top, 1-middle, 2-bottom.
    cc_linespacing = 1                                                      # Space between lines in console.
    cc_indent = 8                                                            # Left indentation of messages in console.
    cc_key = 84                                                              # The key for opening and closing the chat.
    cc_key_team = 89                                                        # The key for opening and closing the chat in team mode.
    cc_history_size = 25                                                    # Number of console commands stored in history.
    cc_valign = 2                                                            # Vertical alignment of console 0-top, 1-middle, 2-bottom.
    cc_killfeed = 1                                                          # Show kill feed in chat console?
    g_reloadfiles_count = 0                                                  # How many files to tick forward the file reloader each frame. High numbers will cause filesystem rape and lag.
    g_reloadfiles_wait = 0                                                  # How long to wait between updates to the file reloader.
    g_rendergraph = 0                                                        # Debug/optimization info. Turns on/off the rendering time graph.
    g_physicsgraph = 0                                                      # Debug/optimization info. Turns on/off the physics time graph.
    g_scriptsgraph = 0                                                      # Debug/optimization info. Turns on/off the scripts time graph.
    # END OF CONFIG
    help me!
    I can't fix this problem

    I was set up window firewall (in bound), and port forward
    Port number (External) ALL 50301-50328
    Port number (internal) 50301

    but I don't know what is enet_protocol_notify_disconnect
     
  2. Asu

    Asu THD Team THD Team Forum Moderator

    Messages:
    1,580
    Can you connect by IP?
     
  3. homeros

    homeros Catapult Fodder

    Messages:
    2
    Waittttttt
    fixing
    --- Double Post Merged, Sep 18, 2013, Original Post Date: Sep 18, 2013 ---
    epic fail
     
  4. Asu

    Asu THD Team THD Team Forum Moderator

    Messages:
    1,580
    ? What?
     
  5. Rommel

    Rommel Commissar Donator

    Messages:
    3
    How did you fix it?
     
  6. Asu

    Asu THD Team THD Team Forum Moderator

    Messages:
    1,580
    We'll never know, he is offline since September 18 ( When he wrote the message ).
    Can you try shutting down antivirus/firewall for few time to see if it works?
     
  7. Tsilliev

    Tsilliev Haxor

    Messages:
    414
    lol i have the same I am getting this even right now and not only that some people join the server and in cmd I see user not found and then his ip and banned lol :D
    My firewall and antivirus are off and I still get that.
     
  8. Asu

    Asu THD Team THD Team Forum Moderator

    Messages:
    1,580
    Can you ping thd.vg? ( Windows + R, 'ping thd.vg' )
     
  9. Tsilliev

    Tsilliev Haxor

    Messages:
    414
    I got like 3 replies and then it quit. 120 ms til 49 and bytes 32, ty for quick reply.