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Example Mod Progress + Gifs!

Discussion in 'Announcements' started by DevBlogger, Mar 20, 2014.

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  1. DevBlogger

    DevBlogger KAG DevBlog Feed Bot

    Messages:
    136
    Hey guys, progress update on the still unnamed big example mod!

    Figured seeing stuff in action would be most interesting for you guys, so here are some gifs:

    [​IMG]
    Building - demonstrating the “tetris” aspect
    (sorry for the janky gif recording)

    The ratios of each type of tile are currently just for testing; there should be far fewer seats in the mix in the final game. Tweaking the ratio of each part is trivial, and might be moved to a config file for easy server-side configuration (for servers with 50% bomb blocks in the mix, for example).

    [​IMG]
    Out of control ship

    This little “fighter” ship’s pilot was accidentally munched into one of the propellers, but it stayed active, forming a collision hazard for anyone nearby!

    [​IMG]
    Tiny test torpedo

    We don’t have the bombs working just yet but with propellers and building working they’re up next, along with cannons! Ship destruction effects are currently super rudimentary but they’ll get some love in the next few days. The “pilot” here probably should have been killed in the collision.

    Still to-do graphically is some way of orienting yourself properly with the world as it’s currently very difficult to understand what direction you’re moving in without a point of reference.

    We’ve also got to bind a few things in the engine (like the background colour of the world) and potentially fix the parallax layers to work with rotation (though that might take too much time for this cycle, as the issue is due to the way the whole thing is coded, not a one-line bug).

    As you can see progress is coming along fairly quickly, and we’re hoping to be able to have a game with the testers on friday after nutting out what needs to be done sync-wise.

    Have Fun!

    Max/Geti

    Original DevBlog post.
     
  2. Nivlac_13

    Nivlac_13 Shopkeep Stealer

    Messages:
    115
    Testers? Pick me!
    Either way looks great, should be a pretty fun game!
     
    Iamaclay likes this.
  3. 101i

    101i Haxor Forum Moderator Tester

    Messages:
    445
    This looks great, I am really excited for it!
     
  4. Solaris

    Solaris Batlord Sliftensnurgh Staff Alumni Donator Tester
    1. Practitioners of War Extreme Revolution - POWER

    Messages:
    121
    Looks awesome, nice work!
     
  5. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    [​IMG]
    MM tweaked the propeller speed "a bit"
     
  6. This looks awesome!
     
  7. Inferdy

    Inferdy Arsonist

    Messages:
    246
    I am schoolest, illiteratest, evil, ragequitest pretty good critic, which joined the game with "Gold Hunt" ;-; and was professional in alpha, and now I am the best warrior in Beta >:{
    P.S I wanna be a tester ;p
    Reason: Holidays >:}
    --- Double Post Merged, Mar 20, 2014, Original Post Date: Mar 20, 2014 ---
    And some questions:
    1) Able to make more than 2 teams?
    2) Able to make more than 1 ship per team?
    And also... Good physics, guys
     
    Last edited: Mar 20, 2014
    FuzzyBlueBaron and BlueLuigi like this.
  8. Sirpixelot

    Sirpixelot Base Burner
    1. Aphelion's Roleplay

    Messages:
    776
    Holy shit... this looks epic... o -o
    I wanna be one of the awesome pants testers who get to try this epicness out, I mean seriously.. look at that.. so pretty :D

    Also, as it kinda seems.. your ship is different every game, yea? Since it sorta seems that each tetris bit is different from the last with different bits in each square... kinda seems that way too me. :o

    EDIT: Just noticed that's what you said in that last thread... son of a bitch xD
     
    Last edited: Mar 20, 2014
  9. UltraMarine_Val

    UltraMarine_Val Bison Rider
    1. FUN Servers

    Messages:
    256
    I want to be tester, i adrealy tested the BETA at the start phase and i am ready to report any bugs
     
  10. NinjaCell

    NinjaCell Haxor

    Messages:
    358
    Can you steal other people's ships?
     
    Inferdy likes this.
  11. Sir_Walter

    Sir_Walter Haxor Staff Alumni Tester

    Messages:
    273
    First of all, this looks great. It reminds me of the Nitrome game Steamlands. Are you going to be able to scavenge parts from destroyed ships? I think that would be an interesting feature. Second, all you people clamoring to be testers, Geti and MM already have a team of talented official testers, so if you want to become one apply there at a later date (as they are currently not recruiting). They will not just pick you because you took 5 seconds to post "pik me 4 tester plox"
     
    Iamaclay likes this.
  12. Sirpixelot

    Sirpixelot Base Burner
    1. Aphelion's Roleplay

    Messages:
    776
    Oh we know of this. Won't hurt to try, yea? Just a small 5 second posting of "pls make meh testur" doesn't hurt anyone... except the eyes of the ones who get sick and tired of it. xD

    You can actually, It was mentioned on the last posting. However, I think you can
    -Here's the actual post from the DevBlogger-
     
  13. toffie0

    toffie0 is sweeter than you <3 Global Moderator Forum Moderator Tester

    Messages:
    345
    Looks great, only problem I see with it is if you want to do something to it just as it sets off it might be a tad hard.

    Also maybe add some rope? That attaches to the machine and that you can hold onto, and also pin it down to the ground.
     
  14. Sirpixelot

    Sirpixelot Base Burner
    1. Aphelion's Roleplay

    Messages:
    776
    There is no ground, only ocean. Lots and lots of ocean... unless the devs suddenly decide to add in some islands here and there. :o
     
  15. ShnitzelKiller

    ShnitzelKiller Haxor

    Messages:
    590
    So this is Captain Forever in KAG?
     
    Alpaca and FuzzyBlueBaron like this.
  16. toffie0

    toffie0 is sweeter than you <3 Global Moderator Forum Moderator Tester

    Messages:
    345
    Oh, xD that explains a lot.

    Maybe hook it up to the things that you craft?
     
  17. Peelz

    Peelz Shipwright

    Messages:
    19
    This looks pretty sick! Make sure to keep us updated with HOW the mod is being made as well!
     
  18. hugio88

    hugio88 I am the king of KAG! Donator

    Messages:
    132
    I WANNA PLAY THIS!:rektlord:
     
  19. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    Captain forever meets tetris meets bomberman paints a close enough picture of it I think.

    1) yes, target is 8 teams of about 3 people
    2) yes, and ships broken in half work as separate ships (and can crash into each other)
     
    Iamaclay and Solaris like this.
  20. Inferdy

    Inferdy Arsonist

    Messages:
    246
    And what about
    3)binding keys to use propellers
    and
    4)having 3 arrows archers?
     
    Last edited: Mar 21, 2014
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