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game crash when i join premium server.

Discussion in 'General Help' started by Ranged66, Mar 4, 2012.

  1. Ranged66

    Ranged66 Bison Rider

    Messages:
    447
    my game keeps crashing everytime i join a premium server.
    normal servers work fine.

    here is crash log:
    Code:
    Process:        KAG [1454]
    Path:            /Applications/KAG.app/Contents/MacOS/KAG
    Identifier:      KAG
    Version:        ??? (203)
    Code Type:      X86 (Native)
    Parent Process:  launchd [134]
    Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x00000000656b614d
    Crashed Thread:  0  Dispatch queue: com.apple.main-thread
     
    Thread 0 Crashed:  Dispatch queue: com.apple.main-thread
    0  libstdc++.6.dylib                0x90b2fb33 std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(std::string const&) + 23
    1  libJuxta.dylib                    0x13e38004 CRoom::SitInRoom(CRunner*) + 126
    2  libJuxta.dylib                    0x13f1380f CRunner::checkColliding(b2Vec2) + 365
     
    Thread 1:  Dispatch queue: com.apple.libdispatch-manager
    0  libSystem.B.dylib                0x923ca382 kevent + 10
    1  libSystem.B.dylib                0x923caa9c _dispatch_mgr_invoke + 215
    2  libSystem.B.dylib                0x923c9f59 _dispatch_queue_invoke + 163
    3  libSystem.B.dylib                0x923c9cfe _dispatch_worker_thread2 + 240
    4  libSystem.B.dylib                0x923c9781 _pthread_wqthread + 390
    5  libSystem.B.dylib                0x923c95c6 start_wqthread + 30
     
    Thread 2:
    0  libSystem.B.dylib                0x923a3b5a semaphore_timedwait_signal_trap + 10
    1  libSystem.B.dylib                0x923d16e1 _pthread_cond_wait + 1066
    2  libSystem.B.dylib                0x924005a8 pthread_cond_timedwait_relative_np + 47
    3  com.apple.audio.CoreAudio        0x977173ab CAGuard::WaitFor(unsigned long long) + 219
    4  com.apple.audio.CoreAudio        0x9771a3dd CAGuard::WaitUntil(unsigned long long) + 289
    5  com.apple.audio.CoreAudio        0x97717cda HP_IOThread::WorkLoop() + 1892
    6  com.apple.audio.CoreAudio        0x97717571 HP_IOThread::ThreadEntry(HP_IOThread*) + 17
    7  com.apple.audio.CoreAudio        0x97717488 CAPThread::Entry(CAPThread*) + 140
    8  libSystem.B.dylib                0x923d1259 _pthread_start + 345
    9  libSystem.B.dylib                0x923d10de thread_start + 34
     
    Thread 3:
    0  libSystem.B.dylib                0x923a3c0e mach_wait_until + 10
    1  libSystem.B.dylib                0x9242b429 nanosleep + 345
    2  libSystem.B.dylib                0x9242b2ca usleep + 61
    3  libirrklang.dylib                0x14dc8d31 ik_internal::os::Timer::sleep(int) + 29
    4  libirrklang.dylib                0x14d6ab6c irrklang::CIrrKlangSoundEngine::run(void*) + 44
    5  libirrklang.dylib                0x14dc8084 ik_internal::bootThreadFunction(void*) + 24
    6  libSystem.B.dylib                0x923d1259 _pthread_start + 345
    7  libSystem.B.dylib                0x923d10de thread_start + 34
     
    Thread 0 crashed with X86 Thread State (32-bit):
      eax: 0x656b614d  ebx: 0x13e37f94  ecx: 0x011ef0c8  edx: 0x011ef0a8
      edi: 0x00000000  esi: 0x01b3b82c  ebp: 0xbfffd4a8  esp: 0xbfffd480
      ss: 0x0000001f  efl: 0x00010282  eip: 0x90b2fb33  cs: 0x00000017
      ds: 0x0000001f  es: 0x0000001f  fs: 0x00000000  gs: 0x00000037
      cr2: 0x656b614d
     
     
    
     
  2. ComboBreaker

    ComboBreaker Horde Gibber

    Messages:
    392
    I also have a constant crashing problem on premium servers.

    Whenever I join any premium servers with day/night enabled I'll crash sooner or later(usual time is 20-30 seconds after joining).
    I've tried classical "reinstall the game" but it didn't help.I'll include a crash report.
     

    Attached Files:

  3. trelawney

    trelawney KAG Guard Tester

    Messages:
    771
    ComboBreaker likes this.
  4. ComboBreaker

    ComboBreaker Horde Gibber

    Messages:
    392
    Thanks a lot.It helped.