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How to make particles stay longer?

Discussion in 'Modding Help' started by FlamingDragon96, Jun 7, 2013.

  1. FlamingDragon96

    FlamingDragon96 Shark Slayer

    Messages:
    407
    Basically I want blood, gibs, and other particles to stay much longer on the ground (perhaps 2 minutes). I know it comes at a cost of memory but my computer can handle it. I'm no coder so it would be great if somebody could help me out.
     
  2. SuperTurdBoy

    SuperTurdBoy Tree Planter

    Messages:
    70
    I think this might be server-side, Or are you hosting a server?
     
  3. FlamingDragon96

    FlamingDragon96 Shark Slayer

    Messages:
    407
    Well damn it... Nevermind then.
     
  4. nkChehov

    nkChehov Ballista Bolt Thrower
    1. PumpkinStars - [Pk#] - Inactive

    Messages:
    172
    Find something while making one code %) check any "...Anim.as" file, for example "X:\Kag Beta\Base\Entities\Characters\Archer\ArcherAnim.as". Function that you need there calls onGib(), may start from there
     
  5. FlamingDragon96

    FlamingDragon96 Shark Slayer

    Messages:
    407
    I was messing around with the anim files and they don't affect any particles, not even gibs. I did find something called "MakeDustParticle.as" but I have no idea what to do there.