1. Hey Guest, is it this your first time on the forums?

    Visit the Beginner's Box

    Introduce yourself, read some of the ins and outs of the community, access to useful links and information.

    Dismiss Notice

KAG How to run a mod

Discussion in 'Server Help' started by daskew87, Apr 14, 2015.

  1. daskew87

    daskew87 Legendary corpse humper Donator

    Messages:
    447
    Heya I'm trying to host a shiprekt mod but it is just coming up as a TDM.

    I have added the mod to the mods folder :yes:

    I have changed the mods cfg accordingly :yes:

    What else do I do? What game-mode do I put into the autoconfig.cfg

    HELPHELPHELP!!!

    ::(:
     
  2. blackjoker77777

    blackjoker77777 Haxor Tester
    1. Zen Laboratories

    Messages:
    441
    I answred this question in that PM but I will put it here so it might help anyone else in the future ::):
    yeah it's an easy thing (I suppose no issue here)
    you have to be sure you wrote the right name of the mod (that's what you've done wrong)
    1) open your "Mods" Folder
    2)find the mod and copy it's name
    upload_2015-4-14_19-42-13.png
    upload_2015-4-14_19-42-29.png
    upload_2015-4-14_19-43-4.png
    3) past that name in a new line in the "mods.cfg" file
    upload_2015-4-14_19-44-57.png
    Important Note !: the mod name should not contain any "spaces" or it won't work !
    eg: the best mod ever :no:
    the_best_mod_ever :yes:

    rename the mod folder and the name inside "mods.cfg"
    that's a good question , and it's easy to find out the "custom" gamemode inside the mod
    1) open your mod's folder
    upload_2015-4-14_19-51-38.png
    2) open "Rules" folder
    upload_2015-4-14_19-52-30.png
    3) now just copy the name of the gamemode (not CommomScripts ofc ) and put it inside your "autoconfig.cfg" file
    Hope this helps ::):
     
    Blue_Tiger likes this.