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Classes/Items Items+ **OUTPOSTS** (TTH) 0.93

Adds back some old in-game items + Cobble

  1. jwoo2023

    jwoo2023 Shopkeep Stealer

    Messages:
    48
    jwoo2023 submitted a new resource:

    Items+ - Adds back some old in-game items + Cobble

    Read more about this resource...
     
  2. jwoo2023

    jwoo2023 Shopkeep Stealer

    Messages:
    48
  3. Ramblurr

    Ramblurr Catapult Fodder

    Messages:
    5
    Does the cobblestone work in the catapult?
     
  4. Asu

    Asu THD Team THD Team Forum Moderator

    Messages:
    1,580
    No screenshot, I won't try. Like 80% of people going on this section.
     
  5. kiaran

    kiaran Ballista Bolt Thrower
    1. Aphelion's Roleplay

    Messages:
    76
  6. Klokinator

    Klokinator Such Beta
    1. Aphelion's Roleplay

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    1,443
    I'd like to see outposts and the old healing stations return. Also making this work for ctf would be pretty cool.
     
  7. jwoo2023

    jwoo2023 Shopkeep Stealer

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    Techinically, outposts would be the tunnels, but I'll se what I can do. :)
     
  8. Jlordo

    Jlordo Nobody Donator

    Messages:
    417
    Tunnels allow you to traverse large parts of the map instantly. Outposts allow you to spawn there and change class. Basically, the ballista already serves that purpose, but it seems like a waste to be paying for the siege part that you wouldn't even use. Having a dedicated spawn point would be great. It also has to be able to get picked up and moved around. It would just be some modding of the ballista spawn and class change, re-sprite it, and mod in the ability to pick it up, and viola!
     
  9. jwoo2023

    jwoo2023 Shopkeep Stealer

    Messages:
    48
    I got the outpost working!!! YHAYAYAYA! MY FIRST VICTORYYY! thnx for help by the way ::)::thumbs_up:
     
  10. jwoo2023

    jwoo2023 Shopkeep Stealer

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    Jlordo likes this.
  11. jwoo2023

    jwoo2023 Shopkeep Stealer

    Messages:
    48
  12. jwoo2023

    jwoo2023 Shopkeep Stealer

    Messages:
    48
  13. jwoo2023

    jwoo2023 Shopkeep Stealer

    Messages:
    48
  14. jwoo2023

    jwoo2023 Shopkeep Stealer

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  15. jwoo2023

    jwoo2023 Shopkeep Stealer

    Messages:
    48
  16. Klokinator

    Klokinator Such Beta
    1. Aphelion's Roleplay

    Messages:
    1,443
    Is there any particular reason that people only make mods like this for TTH? I saw that you had mentioned the workbench only being in tth, but is the workbench the only thing you can add to? Why not the Builder workshop in ctf, or even the siege workshop?
     
  17. jwoo2023

    jwoo2023 Shopkeep Stealer

    Messages:
    48
    I am currently working on CTF compatability.
     
  18. Klokinator

    Klokinator Such Beta
    1. Aphelion's Roleplay

    Messages:
    1,443
    If you code one in for CTF siege shop, specifically the outpost only, and make it cost 100 wood and 100 coins, I'll make sure it gets hosted on Aphelion's server, for at least a couple maps where it'd be useful.
     
  19. jwoo2023

    jwoo2023 Shopkeep Stealer

    Messages:
    48
    By that , do you mean the outpost is 'created' by the shop, or the shop IS the outpost.
     
  20. Klokinator

    Klokinator Such Beta
    1. Aphelion's Roleplay

    Messages:
    1,443
    Well I'd like to be able to purchase outposts from the Siege shop for the cost of 100 coins and 100 wood, ideally. Outposts are ideal because it's less likely for some noob to go driving off a wall (They can still chuck it I guess?) compared to a ballista, and it doesn't give the enemy a free weapon if they take it. Plus unlike the ballista, it's movable to other locations. (Ballista is limited by drivable terrain.)