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Less Keg Damage Through Dirt

Discussion in 'Suggestions & Ideas' started by Corpsey, Feb 10, 2015.

Mods: Rainbows
  1. Corpsey

    Corpsey Haxor

    Messages:
    124
    While more of a rare occurrence, sometimes new players and even good builders set up shops near the flag room in such a way that there is a mound of dirt between the flag and said shops, but a keg explosion still manages to travel through the dirt and take the shops down.

    Is there a reason for this? I mean I kind of get that there needs to be SOME resource loss throughout the game, but when it happens from the very 'edge' of the keg explosion it just looks wrong, and it takes down valuable offensive measures that are needed in those exact circumstances - making kegs more of a bulldozer than they already are to begin with.

    So, I'd like to see the damage done to structures/blocks toned down when a keg explosion goes through dirt blocks. If not, it's still playable - this is just one thing that I noticed can be highly abusable if you know about it.
     
    RadioActive likes this.
  2. Verzuvius

    Verzuvius Shark Slayer

    Messages:
    545
    I think it is a funny feature that the explosion can travel through dirt. And if this was added, how would you kill tunnelers!?
     
  3. Corpsey

    Corpsey Haxor

    Messages:
    124
    You would have to breach their tunnel... with teamwork. Also I'm not saying 100% damage reduction through dirt blocks, just less than it currently is. At the moment you can take out shops through dirt from 8~9 blocks away sometimes.
     
  4. ShnitzelKiller

    ShnitzelKiller Haxor

    Messages:
    590
    This happens to doors as well. All entities that aren't regular blocks seem to be irregularly affected by keg explosions.
     
Mods: Rainbows