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KAG Map cycle help!

Discussion in 'Server Help' started by mcrifel, Sep 27, 2014.

  1. mcrifel

    mcrifel Haxor Staff Alumni Tester
    1. MIST

    Messages:
    584
    I am hosting a little home hosted server and I don't know how to make a custom map cycle. I tried everything the wiki said but it was no help. Please help me!
     
  2. kaizokuroof

    kaizokuroof Agkubuk|'Kaizokuroof' Cilobakil, Roofpointy Global Moderator Forum Moderator Donator Tester
    1. PumpkinStars - [Pk#] - Inactive

    Messages:
    909
    Should be as simple as editing the mapcycle file for that gametype. This is found inside KAG/Base/Rules/%gametype%/mapcycle.cfg

    Step 1:
    Copy the custom maps across to the servers map location KAG/Base/Maps

    I like to create a folder in my KAG/Base/Maps for my gametype, but you can simply paste them into the Maps folder.

    Step 2:
    Open up the mapcycle.cfg file

    Step 3:
    Edit it to include your mapfile names

    For example, if I have placed the following maps called "kaizokuroofsmap1.png" and "kaizokuroofsmap2.png" inside of KAG/Base/Maps and I want only these maps to load, I will edit my mapcycle.cfg to read like this:

    Code:
    # KAG mapcycle;
    # maps for capture the flag
    
    mapcycle = Maps/kaizokuroofsmap1.png; Maps/kaizokuroofsmap2.png;
    remembering that after the map name a semi colon is needed. You can also specify a subfolder of maps (if that's where you're storing the maps)

    Code:
    # KAG mapcycle;
    # maps for capture the flag
    
    mapcycle = Maps/MyCustomMaps/kaizokuroofsmap1.png; Maps/kaizokuroofsmap2.png;
    In the above code block, kaizokuroofsmap1.png is stored in a folder under KAG/Base/Maps/ called "MyCustomMaps"

    I hope this helps =)
     
    BETOVGLIMA likes this.