Removed Maps Punk123_AntQueen We're culling down the cycle slowly but surely and this map isnt popular with some people. I can understand why with the strength of mid being abit overbearing. Punk123_BlockCity Map from the last build that has alittle too much power for rats imo. Will consider doing a re edit in the future to fix issues but for now its better gone. SJD360_Paradox island hopping was fun, and so was the ratting, but this map is abit too wild for a lot of players. 8x_Pass_Fest I dont think it's fair to say it was as bad a run as many would make it seem, but the high tunnels made for a pretty rough stalemate. 8x_SnitchMerc The sky hopping lead to some weak defenses(if you could cross) and a wet mess if you couldnt(due to the distance between islands being abit large. Added maps bunnie_Lech_Walesa Looks good here with scarce but managable resource placement. if mid deteriorates it can atleast be crossed well with the dirt towers/ islands. Ferrezinhre_Highlands Scarce but acceptable resource placement. Theres alot of room at the bottom of the map for little reason imo but seems like itll play fine. A defended spawn is a nice touch too(and with mid being higher it hopefully wont be much of a problem). Edited Princess_City Geti's are fair game. The underground party chamber was ruined by the red barrier so i just removed it.