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Maps need rock layers.

Discussion in 'General Discussion' started by Vania, Jun 25, 2011.

  1. Vania

    Vania Guest

    Just like in Dwarf Fortress:
    -Mostly dirt and sand in the surface
    -then mostly rock
    -then mostly thick rock
    -then bedrock

    Bedrock should be 100% indestructible and be placed beneath tents to prevent griefing.

    The idea of layers is that as you go down it becomes a lot harder to dig.
    Hopefully this will keep maps in a better shape for the end of the round.
     
  2. Neat

    Neat King of the Dead Donator Tester

    Messages:
    1,958
    F11. Stone would be too difficult to get to at the start of the round. I would agree with this if both teams started with a decent sized cache of stone to build an early fortress before they go down deep to mine more.
     
  3. Rockyz

    Rockyz Guest

    I agree with the bedrock under the tent +1