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Maps

Discussion in 'General Discussion' started by Auri, Aug 28, 2011.

  1. Auri

    Auri Guest

    Felt like making a map... Didn't see a subforum for it and don't have a forum to host it on, so here are my maps.


    Sky Islands [map file]

    7 floating islands, medium amount of resources (Did this at 3am so it's pretty dorky and not complete yet...)

    Blue base:
    [​IMG]

    Red base:
    [​IMG]
     
  2. Valkyrie

    Valkyrie Shark Slayer

    Messages:
    681
    Is the blue base meant to be a snapping (alligator?) turtle?
     
  3. Monsteri

    Monsteri Slower Than Light Tester

    Messages:
    1,916
    Here is a thread made for maps: http://kagforum.com/viewtopic.php?id=38
    Also a website where you can post them: http://kagcommunity.com/

    There is too a 'Search' option in the top bar.

    The map: The flag seems to be very hard to get, archers can rape everything on that map. Also, if any single block in the floating islands is hit, they fall down. They need support. the idea is nice, though :)
     
  4. SpitfireXero

    SpitfireXero KAG Guard Tester

    Messages:
    287
    your map makes me wonder what KAG would be like with linerider qualities for some reason.. (I imagine bob sledding down a hill and off a jump, into the fray. just my imagination, nothing serious)
     
  5. dwatring

    dwatring KAG Guard Tester

    Messages:
    277
    Yep. Just post this in the old pre-made maps thread. Otherwise, the map looks great.


    Suggestion: Have the skeletons arm extend and grab onto the first ledge. Do something similar for the other side. Getting past that first gap will be so annoying.
     
  6. Auri

    Auri Guest

    Yeah, but everyone loves skybridges!

    Also, in my testing at least, it didn't seem like the islands collapsed, but maybe I didn't do enough testing?
     
  7. Contrary

    Contrary The Audacious Paramount of Explosive Flight Donator Tester

    Messages:
    2,196
    Aesthetically I like it a lot, floating islands are always neat. But I don't think it would work well gameplay wise. Bridges across gaps would be far too easy to break with bombs and catapults. This kind of map has been done before and hasn't worked particularly well.
     
  8. Neat

    Neat King of the Dead Donator Tester

    Messages:
    1,958

    Then you haven't met me.
     
  9. miaow

    miaow Guest

    Pretty cool, however I think you would find is that people would fall off and just ladder up to the enemy base. But that's not actually bad I guess, so good job :D