Now, before you automatically start posting a comment saying what horrible crap this would be and how this hasn't worked before, listen to what I have to say. Stone is a limited resource. Gold is a limited resource. Almost every other resource in the game is infinite, but for the most part, it's coins and wood. This automatically makes people think that builders will get 10 kazillion stone in an instant if they have a sawmill or two. It won't. Not if my suggestion is balanced right, at least. I propose that we add a new workshop to the game that builders can build in CTF. It would be called something like a mint. Its purpose would be to provide a supply of stone and gold late game, and to allow players to use what they gather as a builder to get weaponry for being a knight. What I suggest is that once you activate the "Trade" button, there would be four different options to choose from: Wood-To-Stone, Stone-To-Gold, Gold-To-Coins, and Coins-To-Wood. Upon choosing an option, 250 max (per click) would be taken from your supply of that resource. It would then go through a ratio convertor and be given back to you as the other resource. Say I choose Wood-To-Stone with 350 wood in my inventory. I lose 250 of it, and then an amount of stone (to be determined) would be given to me. This would allow for many interesting matches and blur the lines between builders and knights/archers. I also suggest another button on the building, a "Sell" button. Upon using this button, anything in your hands would be sold and given back to your in coins. This would encourage scavenging on the battlefield for dropped arrows, bombs, mats and more. Thank you for reading all the way through, or in some cases, skipping to the bottom and assuming you already know everything about this.