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Movement mods carry over between servers

Discussion in 'Archive' started by Flameofice, May 7, 2013.

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  1. Flameofice

    Flameofice Builder Stabber

    Messages:
    3
    Category: KAG Client
    OS: Windows
    Build: 749
    Description: If one enters a server which modifies player movement, these movement mods seem to carry over between servers. Restarting the game seems to fix this; however, it can be exploited for outrageous speed, jump height, etc.
    Steps to reproduce: Enter any server confirmed to modify player movement (ex. Archers Shoot Ballista Bolts Mod.)
    Without restarting the game, leave the modded server and enter a vanilla one. The player's movement should be identical to that of the modded server.
    Screenshot/Videos: None available.
     
    Froghead48 likes this.
  2. keyofdoor

    keyofdoor Haxor

    Messages:
    679
    I can confirm this, I shall get a video up soon.
    People with this are NOT hackers, they're victims.
     
    Apronymous and Froghead48 like this.
  3. Downburst

    Downburst Mindblown Global Moderator Forum Moderator Donator Tester

    Messages:
    1,813
    yea it's been reported by the testing team.
     
    Froghead48 likes this.
  4. This has been fixed in the testing builds, FWIW. I think a new build will get pushed relatively soon, if it hasn't already.
     
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