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multiple charge lvls

Discussion in 'Suggestions & Ideas' started by Coroz, Jun 18, 2017.

Mods: Rainbows
  1. Coroz

    Coroz B R B Donator Tester Official Server Admin
    1. [AG#] - Ancient Gear

    Messages:
    140
    Make the charge go up multiple lvls each lvl giving the person a different kind of attack with each lvl , i add 2 so far.
    knight : Slash / double slash / charged (running)attack / tornado attack
    archer : Shot/ triple shot/ barrage shot / snipe shot.
    builder : pickaxe attack / multiple fast pickaxe attack
     
    Last edited: Jun 18, 2017
  2. erik102003

    erik102003 Base Burner Tester

    Messages:
    126
    First of all
    yeah....lock ur own thread bitch

    1.Idk about the 1st idea but it seems kinda pointless, altho it would be nice to be able to switch between barrage and shotgun arrow thingy
    2.I kinda like the keg ignited by arrow thing. But the water arrow change is just cancer... It would make them OP asf. like they werent enough rn.
     
    BarsukEughen555 likes this.
  3. Coroz

    Coroz B R B Donator Tester Official Server Admin
    1. [AG#] - Ancient Gear

    Messages:
    140
    1 yes maybe it is pointless but it can make kag more fun aswell. with a bit more tactic.
    ( switching instead of charging could work aswell, but i think you have to see it somehow in the animations)
    2 you can always nerf water a bit, by reducing them with only 1 for every spot in backpack. and give them a bigger support role in the process.
     
  4. erik102003

    erik102003 Base Burner Tester

    Messages:
    126
    Not everybody carries full inventory of different arrows liek u coroz
     
  5. Lawrence_Shagsworth

    Lawrence_Shagsworth Joke Slayer Official Server Admin

    Messages:
    239
    As previously stated, one idea per thread. Feel free to edit OP and post the other idea in a separate thread
     
  6. erik102003

    erik102003 Base Burner Tester

    Messages:
    126
    Indeed
    #makeerikforummoredator
     
  7. Coroz

    Coroz B R B Donator Tester Official Server Admin
    1. [AG#] - Ancient Gear

    Messages:
    140
    SirDangalang likes this.
  8. epsilon

    epsilon Assonist THD Team Forum Moderator Donator Tester
    1. Gather Oceania
    2. KAG World Cup 2018

    Messages:
    506
    I don't think builder needs a charge attach since they aren't combat based.

    I agree that knight and archer should have attack variants/more charge levels. Archer should have the 3 in a row shot and some sort of other shot. Maybe knights can lunge further when they slash or the hitbox increases. I doubt the knight variants would be viable in battle.
     
    bru-jaz likes this.
  9. Fuzzle

    Fuzzle Grand Grumbler

    Messages:
    297
    KAG combat is complicated enough as-is. It has to stay intuitive.
    Also, it'd alter a core concept of KAG which I believe is unacceptable.
     
    Last edited: Jun 18, 2017
    an_obamanation, PUNK123 and Biurza like this.
Mods: Rainbows