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(probably inb4) enemy arrows getting through my team's platforms

Discussion in 'Archer' started by TryingKAG, May 22, 2019.

  1. TryingKAG

    TryingKAG Catapult Fodder

    [​IMG] [​IMG]
    I like relying on builder/knight to shield me while I charge triple shot, but thin cover doesn't always work

    these filters were supposed to be 1way, but arrows moving nearly parallel to platforms got past.
    It appears that the moment I let my arrow lose, the stone block right in front of me shunted them sideways so they don't get stuck immediate after being fired, although I'm not sure whether that's a contributing factor
    Last edited: May 22, 2019
    Blubahub and Biurza like this.
  2. Blubahub

    Blubahub Shark Slayer Tester
    1. [MxA] Community

    Very odd. Maybe it has something to do that (in-code) the stone blocks are tiles, while the platforms aren't..?

    EDIT: The actual stuff starts around 0:20 in the video the OP posted.
  3. TryingKAG

    TryingKAG Catapult Fodder

    I hit stuff on purpose to show I didn't just change background sprites to platforms. Test it out yourself if you don't believe me
    --- Double Post Merged, May 29, 2019, Original Post Date: May 24, 2019 ---
    I don't think gaps are supposed to be that easy to shoot through. For comparison, see this clip

    showing an angle that's barely close enough to perpendicular for arrow to get thru 1-tile gap
    --- Double Post Merged, Jun 6, 2019 ---
    I admit the "shoot through gaps" trick isn't that practical
    (I didn't do embed media cuz it hides the start time)
    this wall's wooden outer layer is designed to make big stuff like kegs roll off, while allowing arrows through. Use stone for inner layer, so enemy fire arrows that pass through outer are wasted. Bombs do splash damage, so distance expensive stone layer away from outer to minimize the amount of material lost per explosion
    Last edited: Jun 7, 2019
    Blubahub likes this.