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CTF [REJECTED]GodDam

Discussion in 'Rejected Maps' started by 4zK, Jun 11, 2017.

  1. 4zK

    4zK Horde Gibber Staff Alumni

    Messages:
    70
    Map name: GodDam
    Gamemode: CTF
    Symmetrical: Y
    Special features: "Controlled" water at mid, no below entrance from mid
    Map: 4zK_GodDam.png
     
    Last edited: Jul 19, 2017
    PUNK123 and BarsukEughen555 like this.
  2. PUNK123

    PUNK123 Hella wRangler Staff Alumni Tester

    Messages:
    1,273
    I think the 4zk is technically visible ingame, I really hate to split hairs but we settled on "visible ingame" meaning "obvious" signature so I can't comfortably approve this map for official myself. That doesn't mean it would be accepted without the obvious signature especially because me and joop haven't even talked this map yet. Just giving the heads up because I just noticed the issue.
     
    4zK likes this.
  3. 4zK

    4zK Horde Gibber Staff Alumni

    Messages:
    70
    I didn't intend to use stone background as the material, my bad

    thanks for the heads up, fixed now
     
    PUNK123 likes this.
  4. PUNK123

    PUNK123 Hella wRangler Staff Alumni Tester

    Messages:
    1,273
    The bedrock basically forces players to rush on ground level or utilize siege(or flood i guess). Regardless i dont think players will be fine with the way you completely nerfed tunnelling directly infront of two hills. I personally think the gold is alittle iffy(joop is fine with it), but the fact that players cant reasonably tunnel on this map kinda feels like a deal breaker. Idk please tell us your thoughts on why you feel your map would work out how it is currently. All we have right now is our eyes and experience, so for the time being it is rejected.
     
    4zK likes this.