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Sandbox Mode needs Improvement

Discussion in 'Suggestions & Ideas' started by Arkman, Dec 5, 2014.

Mods: Rainbows
  1. Arkman

    Arkman Catapult Fodder

    Messages:
    13
    Sandbox Mode is borderline useless.
    1) there is no water on the default map, no way to test boats
    2)there is no way to change teams, no way to test trap block related traps
    3)there is no way to instantly have resources testing and construction requires digging and farming,
    4)No way to save creations in case you want to reference it later
    5)The workshops are CTF workshops which is good, but still require gold, which requires building. workshops should be free in sandbox.

    If any of these functions are there via console commands or something the player is not informed, and that should be changed.

    I apologize if this has already been posted, I searched the already suggested topics for sandbox and didn't get any hits.

    Other suggestions,
    Add a special God Mode class that has free movement for easy construction/destruction
     
    zerd likes this.
  2. Galen

    Galen Haxor Staff Alumni Donator

    Messages:
    1,262
    1) you can change maps using the provided config files in your games folder
    2) uh, yeah no idea how you could change it tbh (maybe in the configs of the gamemode somewhere?)
    3) Open the console (HOME on windows) and do /sv_test 1, then use !<blobname> (i.e. !wood, !bombs, !coins) to cheat around
    4) Console again, /savemap <mapname> (saves your map as .kag file, iirc)
    5) see 3) for solution

    Re: "add new class": Geti already stated multiple times that there won't be any additions on that scale anymore. Modding is the only way.
     
    Pizza and RadioActive like this.
  3. Corpsey

    Corpsey Haxor

    Messages:
    124
    You can change team... it's like !team 0, !team 1, etc (up to 7)
     
  4. Draco1991

    Draco1991 Haxor

    Messages:
    61
    '#TODO: mirror map, holes, mountains, towns, animals, lakes,
    # ground water level, localised warping...'

    this was at the bottom of test.kaggen.cfg in the kag-beta files, was this forgotten about or is it just not something Geti's gonna do, just wondering.
     
  5. Vermilicious

    Vermilicious Ballista Bolt Thrower

    Messages:
    232
    I agree. Having to change config files and enter console commands really shouldn't be necessary when you're trying to just be creative. I also think it's imperative that you are able to save your work, so that you can use it as a map later (or as prefabs), or just keep working at it. You should also be able to place/replace default tiles like dirt, grass, bedrock and background dirt, if you ask me. Basically an in-game map editor.
     
Mods: Rainbows