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KAG Server No One can connect not even me

Discussion in 'Server Help' started by Ozminer, Sep 21, 2014.

  1. Ozminer

    Ozminer Bison Rider

    Messages:
    124
    So I cant join to my server and I am doing no errors in the config


    here is my config file
    Code:
    # BEGIN CONFIG VARIABLES
    g_debug = 0  # Sets the level of debug information (0 - none).
    g_externaleditor =  # Sets the external script editor eg. for Sublime Text 'sublime_text.exe %s:%i:%i'
    k_rendersync = 0  # Sync rendering FPS with game ticks ~ 30FPS
    g_sort = 2  # Type of sorting in the server browser
    g_filterplayerlower = 0  # Lower bound of players to filter on in the server browser
    g_filterplayerupper = 100  # Upper bound of players to filter on in the server browser
    g_filtergold = 0  # How to filter on modded servers in the server browser
    g_filterpass = 2  # How to filter on passworded servers in the server browser
    g_filtermode = All  # Which gamemode to filter on in the server browser
    g_filtercategory = 0  # Filter by Cooperative/Competitive game modes
    g_videorecording = 0  # If set to 1 will hide most of the interface for a clean video recording.
    m_width = 256  # Map generator width
    m_height = 128  # Map generator height
    m_seed = 0  # Map generator seed. Pick a random number. 0 will be random each time
    m_generator = Maps/generator_ctf_mountain.cfg  # Map generator file config.
    auth_autologin = 0  # Should authentication be automatic on game start with saved password.
    auth_login = Ozminer  # Portal authentication login
    auth_remember = 1  # Portal authentication remembered
    sv_gamemode = CTF  # The gamemode launched on start of dedicated server. This is the DIRECTORY name under Base/Rules!
    sv_mapcycle = Base/Maps/mapcyclecheese.cfg  # The default map cycle loaded on server start. See Base/Maps/mapcycle.cfg.example for an example. Leave blank if you want Rules to load their own cycle.
    sv_mapcycle_shuffle = 1  # Shuffle the map cycle or use maps in order?
    security_strictflags = hacker  # Ban flags to observe absolutely, anyone with a history of these will be banned permanently.
    n_graph = 0  # Shows the network activity graph.
    sv_maxplayers = 20  # Maximum number of players allowed ingame.
    sv_enable_joinfull = 1  # If set to 1 then privileged users (join_full seclev feature) may join the server when full.
    sv_reservedslots = 0  # Number of reserved slots (additional slots on top of the max, accessible only to privileged players).
    sv_ip = 0  # Server communication IP address, this is where it listens for incoming clients. This is the IP address clients can connect to. Set to 0 for automatic detection.
    sv_ipv6 = 0  # Server communication IPv6 address, this is where it listens for incoming clients. This is the IPv6 address bound for anything but game traffic (currently). Set to 0 for automatic detection.
    sv_register = 1  # Whether or not to register this server with the master list.  You likely only want this set to 0 if this is a firewalled private server.
    sv_preferAF = 0  # Server AF preference for whether clients connect using IPv4 or IPv6. Set to 0 for clients to use whichever performs better when both are available
    sv_enableIPv6 = 1  # Whether to use IPv6 globally. Set to 0 to disable IPv6 globally including for API calls (NOT RECOMMENDED!).
    sv_port = 50301  # Server communication port, this is where it listens for incoming clients. Remember to open this port in your firewall.
    cl_port = 50328  # Client communication port.
    sv_password =  # Sets the server password.
    sv_rconpassword =  # Sets the server remote console password.
    disable_seclevoutput = 1  # If set to 1 then loading seclevs will not print them out.
    sv_allow_globals_mods = 1  # If set to 1 global KAG moderators and admins can kick/ban players on server.
    sv_deltapos_modifier = 1  # Controls the threshold for delta packet updating. Value higher than 1 will reduce bandwidth, lower increase.
    sv_compression = 1  # Compress network data or not. Disabling compression may improve performance. DO NOT change this while running the server!
    sv_fastdeltas = 0  # Faster deltas mean less CPU intensive but more bandwidth used.
    cl_name = Ozminer  # Sets the players nickname.
    cl_clantag = AUSS  # Sets the players clan name.
    cl_classnum = 0  # Sets the players class number.
    cl_team = 4294967295  # Sets the players team number.
    g_tutorialkey = 112  # The key used for showing help.
    v_postprocess = 0  # Use fullscreen post processing effects.
    v_fastrender = 0  # Degrades visual quality for speed
    v_smoothsprites = 0  # Uses a filter to smoothen sprite pixels
    v_smoothmap = 0  # Uses a filter to smoothen map pixels
    v_screenshotquality = 100  # screenshotquality 92
    v_drawhud = 1  # v_drawhud 1
    g_fixedcamera = 0  # Uses a fixed camera on player. Disabling this makes the camera Soldat-like.
    g_kidssafe = 0  # Turns on/off violence & gore.
    g_chatbubbles = 1  # Turns on/off chat bubbles hovering when players chat.
    v_camera_ints = 1  # Snaps camera position to whole integer value.
    s_soundon = 1  # Determines if the sound engine starts or not. Requires restart to turn sound on/off.
    s_volume = 0.25  # Sets the overall sound volume.
    s_musicvolume = 0.25  # Sets the music volume.
    s_effects = 1  # Use sound effects or not.
    s_system = 0  # Sets the sound system (0 autodetect; 1 DirectSound 8; 2 DirectSound; 3 Win MM; 4 ALSA; 5 Core Audio; 6 No sound.
    s_showmixer = 0  # Shows the music mixer debug.
    s_gamemusic = 1  # Plays music in game
    s_ambientmusic = 0  # Ambient music while playing game.
    s_menumusic = 1  # Menu music on or off.
    s_swapchannels = 0  # Swaps audio channels.
    security_whitelist_active = 0  # Set to 1 to allow only the names in the whitelist or 0 to disallow the names in the blacklist
    security_whitelist = ../Security/whitelist.cfg  # The file with the whitelist config
    security_blacklist = ../Security/blacklist.cfg  # The file with the blacklist config
    security_ignorelist = ../Security/ignorelist.cfg  # The file with the ignorelist config
    security_seclevs = ../Security/seclevs.cfg  # The file with the seclev config
    security_banflags = griefer abuser impersonation  # Ban flags to observe but be lenient about - once expired these users will be allowed back in.
    security_strictflags = hacker  # Ban flags to observe absolutely, anyone with a history of these will be banned permanently.
    n_graph = 0  # Shows the network activity graph.
    sv_maxplayers = 20  # Maximum number of players allowed ingame.
    sv_enable_joinfull = 1  # If set to 1 then privileged users (join_full seclev feature) may join the server when full.
    sv_reservedslots = 0  # Number of reserved slots (additional slots on top of the max, accessible only to privileged players).
    sv_ip = 0  # Server communication IP address, this is where it listens for incoming clients. This is the IP address clients can connect to. Set to 0 for automatic detection.
    sv_ipv6 = 0  # Server communication IPv6 address, this is where it listens for incoming clients. This is the IPv6 address bound for anything but game traffic (currently). Set to 0 for automatic detection.
    sv_register = 1  # Whether or not to register this server with the master list.  You likely only want this set to 0 if this is a firewalled private server.
    sv_preferAF = 0  # Server AF preference for whether clients connect using IPv4 or IPv6. Set to 0 for clients to use whichever performs better when both are available
    sv_enableIPv6 = 1  # Whether to use IPv6 globally. Set to 0 to disable IPv6 globally including for API calls (NOT RECOMMENDED!).
    sv_port = 50301  # Server communication port, this is where it listens for incoming clients. Remember to open this port in your firewall.
    cl_port = 50328  # Client communication port.
    sv_password =  # Sets the server password.
    sv_rconpassword =  # Sets the server remote console password.
    disable_seclevoutput = 1  # If set to 1 then loading seclevs will not print them out.
    sv_allow_globals_mods = 1  # If set to 1 global KAG moderators and admins can kick/ban players on server.
    sv_deltapos_modifier = 1  # Controls the threshold for delta packet updating. Value higher than 1 will reduce bandwidth, lower increase.
    sv_compression = 1  # Compress network data or not. Disabling compression may improve performance. DO NOT change this while running the server!
    sv_fastdeltas = 0  # Faster deltas mean less CPU intensive but more bandwidth used.
    cl_name = Ozminer  # Sets the players nickname.
    cl_clantag = AUSS  # Sets the players clan name.
    cl_classnum = 0  # Sets the players class number.
    cl_team = 4294967295  # Sets the players team number.
    cl_sex = 0  #
    cl_head = 97  #
    cl_hat = 0  #
    cl_joinaddress =
    # BEGIN CONFIG VARIABLES
    g_debug = 0  # Sets the level of debug information (0 - none).
    g_externaleditor =  # Sets the external script editor eg. for Sublime Text 'sublime_text.exe %s:%i:%i'
    k_rendersync = 0  # Sync rendering FPS with game ticks ~ 30FPS
    g_sort = 2  # Type of sorting in the server browser
    g_filterplayerlower = 0  # Lower bound of players to filter on in the server browser
    g_filterplayerupper = 100  # Upper bound of players to filter on in the server browser
    g_filtergold = 0  # How to filter on modded servers in the server browser
    g_filterpass = 2  # How to filter on passworded servers in the server browser
    g_filtermode = All  # Which gamemode to filter on in the server browser
    g_filtercategory = 0  # Filter by Cooperative/Competitive game modes
    g_videorecording = 0  # If set to 1 will hide most of the interface for a clean video recording.
    m_width = 256  # Map generator width
    m_height = 128  # Map generator height
    m_seed = 0  # Map generator seed. Pick a random number. 0 will be random each time
    m_generator = Maps/generator_ctf_mountain.cfg  # Map generator file config.
    auth_autologin = 0  # Should authentication be automatic on game start with saved password.
    auth_login = Ozminer  # Portal authentication login
    auth_remember = 1  # Portal authentication remembered
    sv_gamemode = CTF  # The gamemode launched on start of dedicated server. This is the DIRECTORY name under Base/Rules!
    sv_mapcycle = Base/Maps/mapcyclecheese.cfg  # The default map cycle loaded on server start. See Base/Maps/mapcycle.cfg.example for an example. Leave blank if you want Rules to load their own cycle.
    sv_mapcycle_shuffle = 1  # Shuffle the map cycle or use maps in order?
    sv_mapautocycle = 1  # Auto-cycle on next map to next map in list
    sv_gravity = 9.81  # Sets the global physics gravity.
    g_registrationtime = 246938000  # Time of players account registration.
    sv_canpause = 0  # Determines whether the server can pause and sleep while there are no players to save CPU load.
    sv_test = 0  # This determines if the server is in development testing mode. For usage in scripts.
    sv_restart_on_update = 1  # The server closes and restarts itself if KAG update is detected - only done on map changes.
    g_measureperformance = 0  # Measures script performance. Reset to 0 after game restart. Use performance or performance2 console command to show.
    v_bpp = 32  # Requires v_restart to take effect.
    v_driver = 5  # Rendering driver (0 - null, 1 - software, 2 - software+, 5 - ogl).
    v_vsync = 1  # Vertical synchronization of video with monitor.
    v_uncapped = 0  # Set to 1 to not cap framerate at 30FPS; set to 0 if GPU is overheating
    v_showfps = 0  # Show the current FPS on screen.
    v_showminimap = 0  # Show minimap or not. Might solve performance issues.
    g_playerlistkey = 9  # The key used for showing the players list.
    g_screenshotkey = 115  # The key used for taking screenshots.
    g_reportbugkey = 116  # The key used for sending screen bug reports.
    g_tutorialkey = 112  # The key used for showing help.
    v_postprocess = 0  # Use fullscreen post processing effects.
    v_fastrender = 0  # Degrades visual quality for speed
    v_smoothsprites = 0  # Uses a filter to smoothen sprite pixels
    v_smoothmap = 0  # Uses a filter to smoothen map pixels
    v_screenshotquality = 100  # screenshotquality 92
    v_drawhud = 1  # v_drawhud 1
    g_fixedcamera = 0  # Uses a fixed camera on player. Disabling this makes the camera Soldat-like.
    g_kidssafe = 0  # Turns on/off violence & gore.
    g_chatbubbles = 1  # Turns on/off chat bubbles hovering when players chat.
    v_camera_ints = 1  # Snaps camera position to whole integer value.
    s_soundon = 1  # Determines if the sound engine starts or not. Requires restart to turn sound on/off.
    s_volume = 0.25  # Sets the overall sound volume.
    s_musicvolume = 0.25  # Sets the music volume.
    s_effects = 1  # Use sound effects or not.
    s_system = 0  # Sets the sound system (0 autodetect; 1 DirectSound 8; 2 DirectSound; 3 Win MM; 4 ALSA; 5 Core Audio; 6 No sound.
    s_showmixer = 0  # Shows the music mixer debug.
    s_gamemusic = 1  # Plays music in game
    s_ambientmusic = 0  # Ambient music while playing game.
    s_menumusic = 1  # Menu music on or off.
    s_swapchannels = 0  # Swaps audio channels.
    security_whitelist_active = 0  # Set to 1 to allow only the names in the whitelist or 0 to disallow the names in the blacklist
    security_whitelist = ../Security/whitelist.cfg  # The file with the whitelist config
    security_blacklist = ../Security/blacklist.cfg  # The file with the blacklist config
    security_ignorelist = ../Security/ignorelist.cfg  # The file with the ignorelist config
    security_seclevs = ../Security/seclevs.cfg  # The file with the seclev config
    security_banflags = griefer abuser impersonation  # Ban flags to observe but be lenient about - once expired these users will be allowed back in.
    security_strictflags = hacker  # Ban flags to observe absolutely, anyone with a history of these will be banned permanently.
    n_graph = 0  # Shows the network activity graph.
    sv_maxplayers = 20  # Maximum number of players allowed ingame.
    sv_enable_joinfull = 1  # If set to 1 then privileged users (join_full seclev feature) may join the server when full.
    sv_reservedslots = 0  # Number of reserved slots (additional slots on top of the max, accessible only to privileged players).
    sv_ip = 0  # Server communication IP address, this is where it listens for incoming clients. This is the IP address clients can connect to. Set to 0 for automatic detection.
    sv_ipv6 = 0  # Server communication IPv6 address, this is where it listens for incoming clients. This is the IPv6 address bound for anything but game traffic (currently). Set to 0 for automatic detection.
    sv_register = 1  # Whether or not to register this server with the master list.  You likely only want this set to 0 if this is a firewalled private server.
    sv_preferAF = 0  # Server AF preference for whether clients connect using IPv4 or IPv6. Set to 0 for clients to use whichever performs better when both are available
    sv_enableIPv6 = 1  # Whether to use IPv6 globally. Set to 0 to disable IPv6 globally including for API calls (NOT RECOMMENDED!).
    sv_port = 50301  # Server communication port, this is where it listens for incoming clients. Remember to open this port in your firewall.
    cl_port = 50328  # Client communication port.
    sv_password =  # Sets the server password.
    sv_rconpassword =  # Sets the server remote console password.
    disable_seclevoutput = 1  # If set to 1 then loading seclevs will not print them out.
    sv_allow_globals_mods = 1  # If set to 1 global KAG moderators and admins can kick/ban players on server.
    sv_deltapos_modifier = 1  # Controls the threshold for delta packet updating. Value higher than 1 will reduce bandwidth, lower increase.
    sv_compression = 1  # Compress network data or not. Disabling compression may improve performance. DO NOT change this while running the server!
    sv_fastdeltas = 0  # Faster deltas mean less CPU intensive but more bandwidth used.
    cl_name = Ozminer  # Sets the players nickname.
    cl_clantag = AUSS  # Sets the players clan name.
    cl_classnum = 0  # Sets the players class number.
    cl_team = 4294967295  # Sets the players team number.
    cl_sex = 0  #
    cl_head = 97  #
    cl_hat = 0  #
    cl_joinaddress =  144.136.98.60 # Client only! Join address for the GUI box in menu.
    cl_password =  # GUI: Join password.
    sv_maxping = 450  # Max ping allowed on server after which player is kicked. Large ping players will slow down server.
    sv_maxping_warnings = 600  # Because of ping spikes, warnings are issued if a player has ping over max number.
    sv_maxhack_warnings = 25  # Maximum amount of warnings where server thinks player is hacking.
    sv_alloweditor = 1  # If set to 1 players that have RCON can start map editor on server
    sv_name = Ozminer's CTF  # Sets the server name displayed in server browser.
    sv_info = My Server (Gurin's Computer must be big to fit crimson in it)  # Sets the server info displayed in server browser.
    sv_global_bans = 0  # Determines whether the server uses the KAG accounts global ban data.
    sv_verify_mods = 1  # Set to true to if you want this server's mods to be API-Verified (must be registered and distributed directly by the developer), else false.
    sv_visiblity_scale = 1.25  # Scales the area where other blobs are determined to be visible by the player.
    u_transparency = 255  # Transparency of the game interface.
    u_showtutorial = 1  # Show controls tutorial
    u_shownames = 1  # Show team member names above head
    u_agreedterms = 1  # Agreed to terms
    c_dimension_x = 1  # Width of console in percents of screen.
    c_dimension_y = 0.9  # Height of console in percents of screen.
    c_linespacing = 1  # Space between lines in console.
    c_indent = 1  # Left indentation of messages in console.
    c_key = 36  # The key for opening and closing the console.
    c_history_size = 20  # Number of console commands stored in history.
    c_halign = 2  # Horizontal alignment of console 0-left, 1-center, 2-right.
    c_valign = 0  # Vertical alignment of console 0-top, 1-middle, 2-bottom.
    cc_linespacing = 1  # Space between lines in console.
    cc_indent = 8  # Left indentation of messages in console.
    cc_key = 84  # The key for opening and closing the chat.
    cc_key_team = 89  # The key for opening and closing the chat in team mode.
    cc_history_size = 25  # Number of console commands stored in history.
    cc_valign = 2  # Vertical alignment of console 0-top, 1-middle, 2-bottom.
    cc_killfeed = 0  # Show kill feed in chat console?
    g_reloadfiles_count = 0  # How many files to tick forward the file reloader each frame. High numbers will cause filesystem rape and lag.
    g_reloadfiles_wait = 0  # How long to wait between updates to the file reloader.
    g_rendergraph = 0  # Debug/optimization info. Turns on/off the rendering time graph.
    g_particlegraph = 0  # Debug/optimization info. Turns on/off particle performance graph.
    g_physicsgraph = 0  # Debug/optimization info. Turns on/off the physics time graph.
    g_scriptsgraph = 0
    # Client only! Join address for the GUI box in menu.
    cl_password =  # GUI: Join password.
    sv_maxping = 450  # Max ping allowed on server after which player is kicked. Large ping players will slow down server.
    sv_maxping_warnings = 600  # Because of ping spikes, warnings are issued if a player has ping over max number.
    sv_maxhack_warnings = 25  # Maximum amount of warnings where server thinks player is hacking.
    sv_alloweditor = 1  # If set to 1 players that have RCON can start map editor on server
    sv_name = Ozminer's CTF  # Sets the server name displayed in server browser.
    sv_info = My Server (Gurin's Computer must be big to fit crimson in it)  # Sets the server info displayed in server browser.
    sv_global_bans = 0  # Determines whether the server uses the KAG accounts global ban data.
    sv_verify_mods = 1  # Set to true to if you want this server's mods to be API-Verified (must be registered and distributed directly by the developer), else false.
    sv_visiblity_scale = 1.25  # Scales the area where other blobs are determined to be visible by the player.
    u_transparency = 255  # Transparency of the game interface.
    u_showtutorial = 1  # Show controls tutorial
    u_shownames = 1  # Show team member names above head
    u_agreedterms = 1  # Agreed to terms
    c_dimension_x = 1  # Width of console in percents of screen.
    c_dimension_y = 0.9  # Height of console in percents of screen.
    c_linespacing = 1  # Space between lines in console.
    c_indent = 1  # Left indentation of messages in console.
    c_key = 36  # The key for opening and closing the console.
    c_history_size = 20  # Number of console commands stored in history.
    c_halign = 2  # Horizontal alignment of console 0-left, 1-center, 2-right.
    c_valign = 0  # Vertical alignment of console 0-top, 1-middle, 2-bottom.
    cc_linespacing = 1  # Space between lines in console.
    cc_indent = 8  # Left indentation of messages in console.
    cc_key = 84  # The key for opening and closing the chat.
    cc_key_team = 89  # The key for opening and closing the chat in team mode.
    cc_history_size = 25  # Number of console commands stored in history.
    cc_valign = 2  # Vertical alignment of console 0-top, 1-middle, 2-bottom.
    cc_killfeed = 0  # Show kill feed in chat console?
    g_reloadfiles_count = 0  # How many files to tick forward the file reloader each frame. High numbers will cause filesystem rape and lag.
    g_reloadfiles_wait = 0  # How long to wait between updates to the file reloader.
    g_rendergraph = 0  # Debug/optimization info. Turns on/off the rendering time graph.
    g_particlegraph = 0  # Debug/optimization info. Turns on/off particle performance graph.
    g_physicsgraph = 0  # Debug/optimization info. Turns on/off the physics time graph.
    g_scriptsgraph = 0
      # Client only! Join address for the GUI box in menu.
    cl_password =  # GUI: Join password.
    sv_maxping = 450  # Max ping allowed on server after which player is kicked. Large ping players will slow down server.
    sv_maxping_warnings = 600  # Because of ping spikes, warnings are issued if a player has ping over max number.
    sv_maxhack_warnings = 25  # Maximum amount of warnings where server thinks player is hacking.
    sv_alloweditor = 1  # If set to 1 players that have RCON can start map editor on server
    sv_name = Ozminer's CTF  # Sets the server name displayed in server browser.
    sv_info = My Server (Gurin's Computer must be big to fit crimson in it)  # Sets the server info displayed in server browser.
    sv_global_bans = 0  # Determines whether the server uses the KAG accounts global ban data.
    sv_verify_mods = 1  # Set to true to if you want this server's mods to be API-Verified (must be registered and distributed directly by the developer), else false.
    sv_visiblity_scale = 1.25  # Scales the area where other blobs are determined to be visible by the player.
    u_transparency = 255  # Transparency of the game interface.
    u_showtutorial = 1  # Show controls tutorial
    u_shownames = 1  # Show team member names above head
    u_agreedterms = 1  # Agreed to terms
    c_dimension_x = 1  # Width of console in percents of screen.
    c_dimension_y = 0.9  # Height of console in percents of screen.
    c_linespacing = 1  # Space between lines in console.
    c_indent = 1  # Left indentation of messages in console.
    c_key = 36  # The key for opening and closing the console.
    c_history_size = 20  # Number of console commands stored in history.
    c_halign = 2  # Horizontal alignment of console 0-left, 1-center, 2-right.
    c_valign = 0  # Vertical alignment of console 0-top, 1-middle, 2-bottom.
    cc_linespacing = 1  # Space between lines in console.
    cc_indent = 8  # Left indentation of messages in console.
    cc_key = 84  # The key for opening and closing the chat.
    cc_key_team = 89  # The key for opening and closing the chat in team mode.
    cc_history_size = 25  # Number of console commands stored in history.
    cc_valign = 2  # Vertical alignment of console 0-top, 1-middle, 2-bottom.
    cc_killfeed = 0  # Show kill feed in chat console?
    g_reloadfiles_count = 0  # How many files to tick forward the file reloader each frame. High numbers will cause filesystem rape and lag.
    g_reloadfiles_wait = 0  # How long to wait between updates to the file reloader.
    g_rendergraph = 0  # Debug/optimization info. Turns on/off the rendering time graph.
    g_particlegraph = 0  # Debug/optimization info. Turns on/off particle performance graph.
    g_physicsgraph = 0  # Debug/optimization info. Turns on/off the physics time graph.
    g_scriptsgraph = 0

    //EDIT: Spoilered it up and put the config into code to make it easier to read. ~Galen
     
    Last edited by a moderator: Sep 21, 2014
  2. Galen

    Galen Haxor Staff Alumni Donator

    Messages:
    1,262
    Pizza likes this.
  3. Ozminer

    Ozminer Bison Rider

    Messages:
    124
    yes i have portforwarded every port needed
     
  4. Galen

    Galen Haxor Staff Alumni Donator

    Messages:
    1,262
    Mind posting a log here? (put it in spoilers and code though or use pastebin.com)
     
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  5. Ozminer

    Ozminer Bison Rider

    Messages:
    124
    ok ill try tommorowz
    --- Double Post Merged, Sep 21, 2014 ---
    hsve you seen anything wrong in the log
     
  6. Galen

    Galen Haxor Staff Alumni Donator

    Messages:
    1,262
    "sv_enableIPv6 = 1"

    Set this to 0 instead of 1.
     
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