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CTF Supnewepic

Discussion in 'Maps for the Official KAG Servers' started by PUNK123, Apr 27, 2019.

  1. PUNK123

    PUNK123 Hella wRangler Staff Alumni Tester

    Messages:
    1,229
    Map name: SupNewEpic
    Gamemode: CTF
    Symmetrical: [Yes]
    Special features: Two flags. I think the second one is in the redzone. Large bulbouse structure at mid that can be overtaken and fought over(could even turn it into a sort of tower).
    Map: wtfevenWIP.png


    For all you struggle lovers this is tugofwar ay It's finest.
     
    Last edited: Apr 27, 2019
    teKK1 and Blubahub like this.
  2. killer_bug

    killer_bug Horde Gibber

    Messages:
    4
    Cool map with an interesting middle, I can see builders rushing that point. The thing is, whichever team gets their builders to the other side of the middle first basically wins. That point looks easy to control and you could just have knights going both ways and they wouldn't even be able to touch the middle. Then again that is with a bunch of the KAG maps. Not bad
     
  3. MimikPlays

    MimikPlays Builder Stabber Tester

    Messages:
    1
    Looks like an octopus and kinda strange but good.
     
  4. bunnie

    bunnie Haxor Tester

    Messages:
    1,227
    hard to retake mid due to the height advantage, only possibility would be to rat below. doesnt sound fun for both parties
     
  5. PUNK123

    PUNK123 Hella wRangler Staff Alumni Tester

    Messages:
    1,229
    It's difficult to retake mid BY YOURSELF. In the matches ive had the opportunity of being apart of the game was a snowball effect with one team pushing the other out of center and getting nasty damage onto the enemy's base. Maps shouldn't only be stalemate-centric(so balanced that you can always push back and repair and everything is equal). The map also imo isnt *solo* builder centric it takes an entire team(especially knights) to push into center mid with so many paths itll take a mob to hold it down