1. Hey Guest, is it this your first time on the forums?

    Visit the Beginner's Box

    Introduce yourself, read some of the ins and outs of the community, access to useful links and information.

    Dismiss Notice

Surrender vote

Discussion in 'Suggestions & Ideas' started by hierbo, Jan 18, 2015.

?

If your team was getting routed, would you vote in favor of surrendering to get on to the next map?

  1. Yes

    23 vote(s)
    50.0%
  2. No

    8 vote(s)
    17.4%
  3. No, but I support the idea of the vote

    15 vote(s)
    32.6%
Mods: Rainbows
  1. hierbo

    hierbo Ballista Bolt Thrower
    1. The Young Blood Collective - [YB]

    Messages:
    190
    Hey guys,

    I have noticed that servers typically begin to empty out once the battle is heavily favoring one side. Primarily, that is due to thrilling comebacks being rare, often due to unbalanced teams, either in number, or in skill. Unfortunately, if enough people leave, the game dies out and the server gets empty again, which all could have been avoided if the losing team had been able to forfeit the game and get on to the next one.

    What I'd like to propose is a new feature that allows a player to call a vote to surrender, visible only to his/her own team. Other than the fact that it is only visible to the one team, it would be essentially just like the vote for the next map, but with an admission of defeat. I think this would discourage the current behavior of the winning team ruining the nextmap vote so they can slaughter more people that have essentially already lost.
     
  2. dayleaf

    dayleaf Haxor
    1. The Thieves Guild

    Messages:
    255
    I entered in the thread thinking that you was going to talk about people being pussies trying to avoid a crushing defeat while they have to accept they lost.

    Yeah i agree, whatever to make the servers stop being empty after one match.
     
  3. swagbot

    swagbot Shopkeep Stealer

    Messages:
    81
    Me and @kedram have discussed this before, and I think we both came to the same conclusion:

    YES
    . It's not uncommon to be able to vote to concede a match after 15 minutes has elapsed in plenty of games, particularly MOBAs, so why not include this feature in KAG! Especially when a team exhausts their resources and the midzone has been pounded to shit; you gotta know when to quit.

    I feel more relieved than rewarded for a match to end where our main defenses were crippled within the first 15-20 minutes of the game, then fight tooth and nail on our flag's front line for the next 30-40 minutes in hope that the enemy siege will let up so you can take advantage of the combat gap in order to (re)gain the midground that is now a water-death-pit, and by 50-60 minutes in finally cap the enemy's flag from the (re)captured midground-staging-outpost. Then again I might feel more rewarded winning a match like that if there was actual coordination going on in pub matches (gather ftw?)
     
    SirDangalang and hierbo like this.
  4. i already planned to add surrender votes along with sudden death votes when i was working on new voting system, but it got postponed because every mode has its own definition of victory and defeat
     
  5. swagbot

    swagbot Shopkeep Stealer

    Messages:
    81
    So just make it for the only modes that matter: CTF and TDM lol
     
  6. Verzuvius

    Verzuvius Shark Slayer

    Messages:
    545
    Could it be like gather? I mean could it be like the "!r"? ("!surrender"?)

    Sorry, but just...

    SHUT THE FUCK UP!!!
     
  7. SirDangalang

    SirDangalang Lvl. 128 MissingNo. Donator

    Messages:
    235
    TTH gets no love lol ;_;

    I like the idea of surrender.

    In my honest opinion I wish we didn't need one since sometimes I find the tooth and nail fights kind of fun. Also there are times where I feel people just leave because they are not winning as opposed to enjoying the game but that might be just me D:

    On the other hand I really recognise to need to vote a surrender when it gets to the point of inevitably. Or the 7th stage of lag hell whichever comes first haha.
     
    J-man2003 and swagbot like this.
  8. Duplolas

    Duplolas So Sad

    Messages:
    917
    What ratio for surrendering would you recommend?

    Like, how many Yes's for X amount of players on the servers would you need to surrender?
     
  9. hierbo

    hierbo Ballista Bolt Thrower
    1. The Young Blood Collective - [YB]

    Messages:
    190
    I think a normal 50%+1 vote majority is sufficient. Remember that people that are voting for surrender are already mentally done with the current game. If over half want to give up, but are not allowed to, many of them will just drop out of the server, getting us back to square one and making the vote a moot point.

    EDIT: I don't know enough about human psychology to be certain this will always work, but my hope is that this will present players with a viable alternative to just bailing and ruining the game and the next match.
     
    Last edited: Jan 20, 2015
  10. Duplolas

    Duplolas So Sad

    Messages:
    917
    But the opposite could also occur. Because the game ends early, people get pissed off they couldn't finish the game.

    If 50% + 1 is all is needed for one team to declare the game is over and even the winning team doesn't get the joy of actually finishing the game I can see this happening for sure.

    I prefer the League of Legends percentages.
     
  11. Dargona1018

    Dargona1018 Ballista Bolt Thrower

    Messages:
    569
    7-10 players - 3-4 No's = no Surrender
    4-6 players - 2 No's = no Surrender

    Instead of going with a percentage of how many want it, a flat rate of how many people don't might work better. I mean, 6 people on a 10 people team want a surrender, then the other 4 are outta luck.
     
    J-man2003 likes this.
  12. ShnitzelKiller

    ShnitzelKiller Haxor

    Messages:
    590
    I dunno, I've seen surrender votes ruin some games. You'll never again have the satisfaction of destroying an enemy's command center in NS2 because they'll rage and vote surrender the moment they have a resource disadvantage. In team-based games, there is a high risk of this occurring due to the concept of blame; surrendering is not an admission of personal defeat, but perhaps the fault of that one guy who accidentally hammered the tunnel early game because he was a noob and expected things to be intuitive, or just those guys with bad K/Ds. This will make people especially prone to surrender early.
     
    FuzzyBlueBaron likes this.
  13. swagbot

    swagbot Shopkeep Stealer

    Messages:
    81
    That's why you only allow the surrender vote after a certain amount of time has elapsed. For example, 15 minutes...
     
    FuzzyBlueBaron and Dargona1018 like this.
  14. ShnitzelKiller

    ShnitzelKiller Haxor

    Messages:
    590
    In the example of NS2, the time is 10 minutes, which still means that final last stand that I used to love virtually never happens, because the butthurt team forces a restart.
     
    FuzzyBlueBaron likes this.
  15. Dargona1018

    Dargona1018 Ballista Bolt Thrower

    Messages:
    569
    And who says that this will be anything like that?
    This community is hardy, seeing how many maps go on for hours before going to stalemate, when a lot of people complain "Oh, we were so close to winning" which they uttered multiple times before. The only time Surrender will be abused by le butthurt is if the server has a lot of newbs (no offense) seeing as some person will have the common sense to see when it's just shitty.
     
  16. hierbo

    hierbo Ballista Bolt Thrower
    1. The Young Blood Collective - [YB]

    Messages:
    190
    The bottom line is that when it looks hopeless for a team, many of them bail, ensuring they will lose anyway. Since there is no way to force someone to stay logged in, and certainly no way to make them keep caring about the outcome after they've given up on victory, it seems to me that you might as well let them give up so that they'll stick around and the game can continue to another match. The losing team holds all the cards here, no matter how you slice it; we would be best off formalizing this fact with a vote to keep things running smooth. That's my take on it, anyway.
     
    Last edited: Feb 1, 2015
    FuzzyBlueBaron and swagbot like this.
Mods: Rainbows