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[test]Spike ramble

Discussion in 'General Discussion' started by FinDude, Jun 24, 2011.

  1. FinDude

    FinDude KAG Guard Tester

    Messages:
    123
    So, spikes.

    They're a bit too easy to destroy, especially for a knight.

    Falling on horizontal spikes is awfully deadly.
    The damage in general is a bit hard to predict at times, but I think that's for another thread.

    I would like to see tile-long steel ones. They would cause instant death when you fall/move on them, but if and only if you are moving directly against the spikes' direction. A princeofpersia sliding effect could be used. Maybe several spikes could be stacked for longer ones?

    Steel would be bought at an outpost or a tent and could be used for myriad of other things too.

    Having the gold and travel cost should deter spamming this high-tier deathtool.

    What if having to move carefully on spikes cost you movement speed?



    The biggest issue with passive defenses is and will be teammates being stupid with them.
    I don't think there's much to do about it.

    The spikes still float, too.
     
  2. Geti

    Geti Please avoid PMing me (poke a mod instead) THD Team Administrator Global Moderator

    Messages:
    3,730
    Shh about steel you'll ruin it ;) That's likely to enter the game at some point because it's so damn useful.

    We're aware of the spikes floating and a fix is coming afaik.

    Costing you movement speed makes sense I think but I'm not sure if simply slowing the player down would be a good idea - unless there's visual feedback (the player tiptoeing or something) then new players would likely be confused.

    I'm interested in hearing what you guys think of them, actually. I know Vig hates them but I've heard some praise for them in-game so it'd be nice to know what the net opinion is.
     
  3. Rockyz

    Rockyz Guest

    FinDude I Agree spikes still flow and shouldn't this thread now be closed because u got an answer?
     
  4. FinDude

    FinDude KAG Guard Tester

    Messages:
    123
    I think the spikes are pretty good, but hard to put to good use because we haven't got any trapdoors.

    I noticed the map bridge.png, when are we getting those?
     
  5. Rockyz

    Rockyz Guest

    Tomorrow hopefully
     
  6. Garciat

    Garciat Bison Rider Global Moderator

    Messages:
    0
    I think a no-spike area around spawn posts should be implemented. Griefers are having a blast placing spikes around their own team's spawn location.
     
  7. Contrary

    Contrary The Audacious Paramount of Explosive Flight Donator Tester

    Messages:
    2,196
    Lol I don't know about you guys but I don't think I've ever died to enemy spikes. Allied ones though, haha I die to those a lot.