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Three Lakes[REJECTED]

Discussion in 'Rejected Maps' started by Ozminer, Dec 12, 2017.

  1. Ozminer

    Ozminer Bison Rider

    Messages:
    124
    Map name: Three Lakes
    Gamemode: CTF
    Symmetrical: Yes
    Special features: 3 lakes that can be flooded to make one big lake
    Map: [​IMG]
    Map name: Ozminer_Threelakes.png
     

    Attached Files:

  2. PooManCHU

    PooManCHU Shopkeep Stealer

    Messages:
    93
    Oz this map doesn't have spawns, flags, it doesn't even use the right colour pallet. was this a serious post, or just some fun. if you want this map to be added to the official cycle it has to use these colours beta_palette_build963.png

    also red spawn is always on the right side of the map, becasue of how the games team swap works. also just a heads up floodable maps usually don't get accepted
     
  3. Ozminer

    Ozminer Bison Rider

    Messages:
    124
    Ive used this map on my server and it had dozens of playthroughs, nothing was wrong

    Ill fix up the spawns
    --- Double Post Merged, Dec 13, 2017, Original Post Date: Dec 13, 2017 ---
    ThreeLakes.png
    --- Double Post Merged, Dec 13, 2017 ---
    It was fine but i was just fixing up the water and i halfed it then flipped it and didnt change the colours @PooManCHU
     
  4. mcrifel

    mcrifel Haxor Staff Alumni Tester
    1. MIST

    Messages:
    582
    I think the only color difference was air, which can be any color, if the game doesn't recognize a color it puts air there.
     
    bunnie and Vamist like this.
  5. PooManCHU

    PooManCHU Shopkeep Stealer

    Messages:
    93
    the map looks fine in your second post, i was just referring to the the first one, it's all blurry, and uses a lot of different shades of the same colour, like the water is 3 different shades of blue sted of the one from the map pallet, second version looks all cleaned up, did you crank up the transparency when you saved it the first time or something
     
  6. Ozminer

    Ozminer Bison Rider

    Messages:
    124
    you gotta click on it dude
     
  7. PooManCHU

    PooManCHU Shopkeep Stealer

    Messages:
    93
    lol oz i did click on it i opened it up to take a good long 1600% zoomed in look at it in paint.net. oh wait now i understand my confusion, i just dragged the image over to paint.net and opened it in paint.net, giving me the blurry version, what i should have done is first left click to bring up the enlarged view then you do the rest and get the normal version. i was having trouble because evey map i have taken a close look at have been inserted like this ThreeLakes.png

    when you insert a map like that you can drag straight over from the web without having to open the enlarged view. your way is fine to i was just not accustom to it, thanks oz, now i wont make that slip up again
     
  8. Asu

    Asu THD Team THD Team Forum Moderator

    Messages:
    1,580
    Map loading will be a little faster if you use the standard sky color, though i don't think it affects it much at all.
     
    mcrifel likes this.
  9. Ozminer

    Ozminer Bison Rider

    Messages:
    124
    any opinions o the map
     
  10. PUNK123

    PUNK123 Hella wRangler Staff Alumni Tester

    Messages:
    1,275
    Huge for a ctf map, resource placement poorly though out(the gold isnt visible to any players and are in VERY large pockets(same sizewise with stone), the large amount of res in one place will lead to giant craters being mined into the map, and the lack of bedrock to block water will lead to problematic flooding. Rejected.