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Walking through doors

Discussion in 'Archive' started by r0ber7, May 26, 2015.

  1. r0ber7

    r0ber7 Shopkeep Stealer

    Messages:
    34
    Category: KAG Server
    Operating system: Linux
    Build number: ### (Number of build in which the bug was encountered.)
    Description: See below.
    Steps to reproduce: Unknown.
    Screenshots/Videos: None, sorry.


    Code:
    [23:22:41] Bad delta!
    [23:22:41] Bad snapshot; skipping 73b fail 12 (last packet 50 once 71 debug archer)
    [23:22:41] Bad delta!
    [23:22:41] Bad snapshot; skipping 73b fail 11 (last packet 50 once 71 debug archer)
    [23:22:41] Bad delta!
    [23:22:41] Bad snapshot; skipping 73b fail 10 (last packet 50 once 71 debug archer)
    [23:22:41] Bad delta!
    [23:22:41] Bad snapshot; skipping 73b fail 9 (last packet 50 once 71 debug archer)
    [23:22:41] Bad delta!
    [23:22:41] Bad snapshot; skipping 73b fail 8 (last packet 50 once 71 debug archer)
    [23:22:41] Bad delta!
    [23:22:41] Bad snapshot; skipping 73b fail 7 (last packet 50 once 71 debug archer)
    [23:22:41] Bad delta!
    [23:22:41] Bad snapshot; skipping 73b fail 6 (last packet 50 once 71 debug archer)
    [23:22:41] Bad delta!
    [23:22:41] Bad snapshot; skipping 73b fail 5 (last packet 50 once 71 debug archer)
    [23:22:41] Bad delta!
    [23:22:41] Bad snapshot; skipping 73b fail 4 (last packet 50 once 71 debug archer)
    [23:22:41] Bad delta!
    [23:22:41] Bad snapshot; skipping 73b fail 3 (last packet 50 once 71 debug archer)
    [23:22:41] Bad delta!
    [23:22:41] Bad snapshot; skipping 73b fail 2 (last packet 50 once 71 debug archer)
    [23:22:41] Bad delta!
    
    I think you get the idea.

    That's what my server log looks like.
    In game, I could walk through doors of the enemy. Only I could do this. No door animation would play. Killing myself did not resolve the issue. My client is the Steam Mac version.

    Delta, I suspect, has to with collisions? I dabbled in multiplayer code once, it sounds familiar.