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[ZM]Genko City

Discussion in 'Maps' started by Spoolooni, Feb 23, 2012.

  1. Spoolooni

    Spoolooni Shark Slayer

    Messages:
    501
    Again, I'm trying to be as creative as possible with the map making. As I've been told by a developer, players will be able to choose where the zombies will spawn, thus I decided to start creating my first zombie map.

    Zombies will be spawning behind that mountain, under neath it, and the forest valley on top of the mountain. Zombies will also spawn with a healthy amount of resource available around them, both sides can make use of the mountain as a strategic point, underneath and over. That's if, the zombies are scripted to be that smart.

    Players defending Genko city can start mining and chopping trees for resources and gathering them at the city while others can try leeching resources from the mountain. All players will get to utilize a pre-built defensive tower although the best idea would be to create another one. Buildings inside the city are vulnerable to a lot of attacks especially with ornamental stone sticking out of every corner.


    I'll be making a lot more maps in the future, if I don't get bored of KAG of course.

    Genko.png



    Genko.png
     
    acridstone and WarrFork like this.
  2. Patrox

    Patrox Builder Stabber

    Messages:
    24
    One question:For what is that Swastika!?
     
    rocki7 likes this.
  3. Spoolooni

    Spoolooni Shark Slayer

    Messages:
    501
    "Becuz, I r nazi, and i worhseep h1tlur"

    "Als0, becuz my city is liek a c0ncetr@t10n c@mp with 0riental @rch1tect(_)r3"

    [​IMG]
     
  4. Contrary

    Contrary The Audacious Paramount of Explosive Flight Donator Tester

    Messages:
    2,196
    I'd really hold off into zombie mode comes out before you make maps for it. I'm not allowed to tell you much but I can say (being a tester) that you're missing half of the game mode. In general that map isn't even really congruent with the half that it supports.
     
  5. Spoolooni

    Spoolooni Shark Slayer

    Messages:
    501
    Not to worry, I'm used to failures, trials and errors. It won't be much of an issue copy and pasting certain aspects of the map to fit it in the game later on. This is my first map anyways, and I'm trying out newer things so I can make more maps in the future after zombies come out.