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Classic Update - Stability and Increased Modding

Discussion in 'Announcements' started by Geti, Dec 7, 2012.


  1. Oh heck yes. Now I don't have to kick nubs who refuse to stay on the team they're put on.
     
  2. Rayne

    Rayne ༼ つ ◕_◕ ༽つ Administrator Global Moderator Forum Moderator Tester

    Messages:
    1,916
    works fine for my server

    try checking if port 80 is somehow blocked, i believe that's the port used for autoupdate
     
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  3. Froghead48

    Froghead48 Haxor

    Messages:
    703
    KAG Team, I love you.
     
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  4. -Tj-

    -Tj- Sicarii Donator
    1. The Ivory Tower of Grammar-Nazis

    Messages:
    358
    I like what has been done here, its a really good update. Especially the teamkilling, that will stop alot of people i know. But i just have one enquiry..... "Added collide_when_crouching" WTF! MAN!?!?!

    Why you add that? That's is so funny to sit and watch them try to stomp you but miserable fail then taking 1/2 hearts damage then you finishing them off. In my opinion that's the only thing i disagree with, but other then that another good update.:thumbs_up:
     
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  5. Rayne

    Rayne ༼ つ ◕_◕ ༽つ Administrator Global Moderator Forum Moderator Tester

    Messages:
    1,916
    its a variable meant for strathos' donkey kong mode... like it said in the first post in this thread.

    If server owners enable it on a ctf or whatever, just don't play there, they obviously have no clue on how to run good configs.
     
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  6. -Tj-

    -Tj- Sicarii Donator
    1. The Ivory Tower of Grammar-Nazis

    Messages:
    358
    Oh i see, i didnt see the first post when i scrolled through. Anyhow this is one good lookin update and thanks for clearing that up Rayne, i just have one more question...What is this fix with the max bombs?? What was this for?
     
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  7. Rayne

    Rayne ༼ つ ◕_◕ ༽つ Administrator Global Moderator Forum Moderator Tester

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    1,916
    a variable that allows you to have a higher max than just 3, it was introduced a long while back but never worked.
     
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  8. -Tj-

    -Tj- Sicarii Donator
    1. The Ivory Tower of Grammar-Nazis

    Messages:
    358
    Oh i noticed that a while ago, i thought it was just a fail in the scripting. (I guess i was right) Ok that's good, now there can be more the 3 bombs max. Thanks for yet another awesome update KAG devs, soo lovin this.
     
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  9. Mazey

    Mazey Haxor Global Moderator Forum Moderator Staff Alumni Donator Official Server Admin

    Messages:
    1,914
    Nice update!

    Is the 'ladder costs stone' bug fixed yet ?
    Haven't seen it for a while now.

    EDIT: Just had it.
     
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  10. The new autobalancing is awesome for my servers! <3
     
  11. I do like the new autobalancing, quite funny :) I never stay in one team more than once. Also, archer stomp was OP, glad that this has variables now! Well done, Max!:thumbs_up:
     
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  12. GloriousToast

    GloriousToast Haxor Donator

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    1,463
    is one of those fixes: bombs and arrows with no "living owner" do not do damage? or is it just archers who shoot an arrow then press suicide
     
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  13. ParaLogia

    ParaLogia tired Administrator Global Moderator Forum Moderator Tester Official Server Admin

    Messages:
    1,133
    Huh, just a few minutes ago I bomb-spammed at base after my team won, and my bombs killed a teammate (WarrFork) after I died...
     
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  14. :QQ:
    that was one of the most epic features in KAG. i remember killing 3 knights with one death-arrow, that was my best KAG moment.
     
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  15. JacKD

    JacKD Ballista Bolt Thrower

    Messages:
    496
    red_team_size_ratio is not working :(
     
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  16. blukey

    blukey Finest Moustache in the Kingdom Donator

    Messages:
    112
    Once again, great work from the KAG devs and others!

    seal-of-approval.jpg
     
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  17. GloriousToast

    GloriousToast Haxor Donator

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    1,463
    did you fix that timer reset on hit variable or was that a complete dud?
     
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  18. Brandon816

    Brandon816 Ballista Bolt Thrower

    Messages:
    262
    Boxpipe and BlauweSmurf like this.
  19. Rayne

    Rayne ༼ つ ◕_◕ ༽つ Administrator Global Moderator Forum Moderator Tester

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    this was easily the worst feature in kag, it punishes those who get the archer close enough to stab.

    there wasn't even a way to block it, since stabbing them leaves you open to get hit, so your only options were: 1) tank the hit 2) bomb them

    2 is impractical because if the archer is that close, it's just a waste of a bomb!
     
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  20. Gofio

    Gofio Gunwobbler x3

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    1,090
    me: *whats new? whats new?*
    other dude: *bugfixes and commands*
    me: щ(ಥДಥщ)

    It kinda reminded me of one of the meow comics...
    still, its good to hear there´s more updates!


    if you had to rank the progress on the modding update, 1 - 10, what would you say?

    EDIT:
    I kept forgetting to ask this question:
    can't you make chopping trees and having archers fall out team based?
    its very annoying for both archers and builders to wait until they can pass/chop wood.
    also, that way, an archer can make arrows even if he is hiding.
     
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