Even then, we will have such precise aim on that single pixel that it would be unbalanced if an enemy were to stand in/on it. Maybe archers should also have a scatter on their shot, so that the accuracy can vary by, uh, say about 170 degrees both up and down.
when i play with carver he often fires out his viewing range and has me scout ahead and help him adjust his shot. that + the common shooting-out-of-screen-until-your-coins-start-going-up tactic means that that honestly probably wouldnt be nerf enough
Hmm, that's a problem.
Solution: Archers can't shoot arrows, and instead they use a sword. Since their range would be cut significantly, they get a shield as well. And bombs just because they'd need more mobility.
(I do the coin thing too Contrary :P, but you probably know that)
I think the shield is a bit overpowered, so it should be useless about 72% of the time. A builders should be the natural counter to knights in every way.
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