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Capture The Princess (CTF Modded/Expanded) v0.974

Princesses, Airplanes, Bombers, factories.

  1. CTP v0.93b

    Tsilliev
    [​IMG]
    So I got some feedback from Vermilicious, so I made this update.
    As you can see from the picture above crates should now have labels so it is easier to see what you are going for.
    The other change is in the workshop menu, from now on you dont have to click E while going through the menues,, they will open on click, additionally I have created a back button for all menues in the workshop so you dont have to destroy the workshop if you went in to the...
  2. CTP v0.93a

    Tsilliev
    A small fix that fixes the images in the economy building tab plus making the grain to drop a seed after it is cut down/harvested just like the tree so it will grow again afterwards without the need to replant. Coins dropped from grain are lowered.
    So now builders can make tree farm and a grain farm. Grain grows faster than trees and may be a quick way to gather coins for either buying materials from the trader or buying kegs and bomb arrows, this should further reduce the stalemates...
  3. CTP v0.93

    Tsilliev
    Another major update that changes the piloting system completely.
    Have you felt the need to act quickly and that you do not have the time to wait for a gunner or a pilot when you are in the ship? Well I have good news for you!

    1.From now on if you are the pilot of the gunship (glider), missile ship or bomber ship you will also be able to use its main gun. To balance this out the pilot can only shoot at the side he is looking at, below and on top of him, he cannot shoot behind him! This will...
  4. CTP v0.92 Balance Patch

    Tsilliev
    1.Small balance patch (0.92 not 91), what it does is that it sets the maximum buildable factories of:
    a). Wood Factory - max 4
    b). Stone Factory - max 2
    c). Gold Factory - max 1

    2.I also changed the machine gun's inventory from 1 slot to 2 slots because it was dropping its ammo.
    3. Changed the kaggen a bit so at the flatmap you dont hit bedrock when you dig 5 tiles down, now you should be able to dig at least 50.

    This is done in order to eliminate stale mate matches. Let's test this and...
  5. CTP v0.9 Major Update

    Tsilliev
    Major Update indeed!
    1.The biggest change is that from now on machine guns and bazookas and bomber;s silo have unlimited ammo! Yes you heard me right!No more tedious ammo refilling! But to balance things out I have created long reloading waiting times between shots.

    For an example after the machine gun fires 30 bullets and the clip is empty a reload button will appear, when pushed the reloading process will occur where after 10 seconds the machine gun will have another 30 bullets to shoot....
  6. CTP v0.8

    Tsilliev
    1. Removed jump rune 2, quadjump because it was buggy and it was abused to fly on the roof of the map, if the other triple jump rune does the same i will remove it as well.
    2. Fixed the seat of the gunner on the missile ship, so its not so close to the driver seat and have a hard time hoping in.
    3. Fixed the machine guns position a bit on the fighter.
    4. Changed the bomber's bomb silo from a bow to a siege bomb silo.
  7. CTP v0.7 Flag/Interface Fix

    Tsilliev
    So I saw that when someone snatches the princess you dont have that blinking effect at top left corner to know which princess is missing, so it is fixed now.

    The other thing is that team names are displayed now.
  8. CTP v0.60 Runes Fix

    Tsilliev
    Amen, no more infinite flying ninjas to stomp on your head, from now on whoever wears the flying rune ie is flying will take minor damage periodically, this way he is enforced to back away for some time to heal, either by burgers, hearts from the ground or regen rune, he must retreat, no more air camping!!!

    Second thing is that I added back the jumping runes, which will enable to triple or quadriple jump! Its time to make bigger walls or else!

    Third, centered the rune shop icon,

    Forth,...
  9. CTP v0.50

    Tsilliev
    1. Sped up the generation of seeds in the tree nursery because it was too much waiting 50 sec for one seed.
    2. Nursery should hold around 5 seeds instead of 2.
    3.Nursery should not autograb nearby seeds around it, because when you cut a tree that was planted near the nursery, the nursery would auto grab it and you have to take it back from the nursery.
    4. Lowered the cost of the nursery from 400 to 300 wood.
    5. Moved the wood/log factory in the economic tab.
    6. Moved the kitchen Mcdonalds in...
  10. CTP v0.49

    Tsilliev
    After the archer abuse of bomb and fire arrows (amount was double in materials.as), so when you purchase a bomb arrow you get 2 instead of the default 1 and this was not good because matches end quickly with 15 min in and no factories up to help with the defences. It should be normal for end game to have fighters, bombers, missile ships flying around and destroying defenses not archers throwing 10 bomb arrows.