1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Hey Guest, is it this your first time on the forums?

    Visit the Beginner's Box

    Introduce yourself, read some of the ins and outs of the community, access to useful links and information.

    Dismiss Notice

Gold Rush 0.8.2

Resurrection of the first game mode of a very early KAG build

  1. Fixed for the latest build

    Diprog
    Nothing to say.
    kodysch likes this.
  2. Hotfix

    Diprog
    Trees can be hit by builder.
  3. Fixed for the latest build and more

    Diprog
    • Updated scoreboard
    • Fixed sack's gold display (hold "V" button)
    • Gold amount updates every tick instead of 2 seconds (60 ticks)
    • Removed kings until next update
  4. Added kings! Next are little changes and fixes

    Diprog
    • Added kings (will be described later)
    • Added Ballista to the Siege Shop
    • Added Water Bombs and Mines at Bombs Shop
    • Removed Water Bombs Shop
    • Added Sack gold put sound
    • Fixed bug when you couldn't put gold into Sacks
    • You get now 100 wood and 50 stone at a tent if it's not a warmup
    • You can see a current version in tutorial
    There may be more changes, wasn't making any changelog
  5. Hotfix

    Diprog
    0.6 was 0.5 lol
  6. Fixed outpost, new way to win, new workshop sprite and a bit more

    Diprog
    Changed:
    • Fixed outpost, you could unpack it twice;
    • Players can't see buttons of sacks, if they don't overlap sacks;
    • All teams can access sacks of any team;
    • New workshop sprite.
    Added:
    • Now you can win if you get 10x more gold than an enemy, but it only works if a half of a match passed
  7. Little changes

    Diprog
    Changes:
    • Now you don't need to zoom your camera to max, if you want to see a search radius of a tent;
    • Now Sacks don't change its team when somebody picks them up;
    • More materials from a tent on warmup;
    • Regen faster near a bed;
    • Fixed "Onlly" again;
    • Fixed the bug, when you could buy two outpost at once without spending coins for the second time.
    Beo likes this.
  8. Some new things and fixes

    Diprog
    Added:
    • Added a Bed, used to heal;
    • Added score (you get it from building, killing, putting gold into sacks);
    • Now you can see the gold count of sacks by holding [E].
    • New maps
    Changes:
    • Smaller maps
    • Fixed Fire Arrows Shop construction;
    • Fixed something in outpost, repair price is 200 wood;
    • Fixed "Onlly Builder is avaible on warmup", now it's "Only";
    • Moved all of settings to the "settings" folder;
    • Well doesn't heal anymore.
  9. Rewritten rules, updated well, new gui, fixes, tutorial and more!

    Diprog
    Added:
    • Added a simple tutorial window (press [X] key);
    • Added bombs to Water Bomb Shop;
    • Added a Nursery;
    • Added a Fire Arrows Shop;
    • Now you can see a search range of a tent by pressing [R] (but you need to zoom out to max)
    • ONE NEW MAP!!! (by @Olimarrex)
    Changed:
    • Now it works faster;
    • Only builder is avaible on warmup;
    • New GUI;
    • No time reset;
    • Removed Meteors;
    • Tons of Sacks don't spawn anymore when...
  10. Fixed for latest build (1714)

    Diprog