Fix and More:
- Accept new knight's attacking system(better performance?)
- Add special arrows' special pickup script to my materials
- Add crouch sprites for new classes
- Improve bullet and firelance frags, they don't hit mine well
- Make light edition much lighter
- And more...
- Added BuilderAnim.as to both edition, because added barricades to fast pickaxe list
- Now you can't change type of firelance while firing
- Now firelancer don't show sparks while riding sieges
- Now firelancer won't be canceled shooting by knocked, while firing
- Fixed gunner's grapple while knocked
- Fixed gunner's accuracy(normal and double shoot were the other way around)
- Buff the gunner's normal shoot accuracy 8 -> 6
- Double shoot of gunner and triple shoot of crossbowman will be canceled by riding siege.
- [Test] Now duelist's rapier deals half damage for non-flesh objects(Todo: lesser damage for blocks)
- Fixed weaponthrower's score board icon
- Now random magazines(often with dispenser in TDM maps) don't get demolitionist's items in TDM, even enabled in config
- Now you need to change LWBCosts.as to change menu size of TDM trader shop, but don't need to change tdm_vars.as for it in default
- In normal edition, you can see tips in chat log.
- Deleted HelpfulDeathTips.as from light edition(Todo: make light edition much lighter)
Also please wait for the Warhammer the tactical melee class!
long wood bow's classes v1.7
More classes. Anyway.