A little incomplete, but let me save on forum
Added Classes:
Warhammer the tactical melee class:
Warcrafter the defensive support class:
- Slow, but high damage melee attack with hammer
- Use flail for mid ranged attack
Changes:
- Can build some battle utilities
- TODO: Upgrade cart to ram or tower siege for climb enemy walls
Improvement and balancing:
Bug fixes:
- Add bullet system for bullets and firelance frags, now it doesn't tunnel small things, such as mine(not supported, but looks it work...)
- So, I increased velocity of bullets and firelance frags, 35.18、26.385 -> 50.0、35.18
- Also changed drag of them, 0.3, 0.2 -> 1.0, 0.7 and changed bullets friction(I changed wrong, but for reference), 0.5 -> 0.2
- Increased velocity of flamethrower's flame, it means increased range too. 13.1925 -> 15.0
- Increased musketman's charge time, 60 -> 75 ticks
- Increased firelancer's charge time, 45 -> 50 ticks (snipe 100, double shoot 150)
- Added new items in CratePickupCommon.as, so can store touched items while pickup crate.
- Now item bomb boxes spawns on player's hand when pickup deactivated bomb boxes.
- Decreased duelist's jab time, 8 -> 7 ticks
- Now most helps are shown 255 times, almost infinity.
- Now your character speaks description of classes. Press f1 to allow/disallow.
- Changed musketman and gunner's default head, maybe it's final decide.
Light edition change:
- Fixed cape spearman's texture.
- Bad delta bug of workbench, official KAG may will get it too.
- Fixed sprite frame of bucket on fill at buildershop/workbench, also can use only 2 times now(like current KAG system).
- Now weaponthrower doesn't throw pickup item when press shift + space.
TODO:
- Deleted gold and cape classes.
- Deleted help(I'll add again without icons, also add description messages).
- Cart upgrade
- I'll make light edition more lighter
- Make brain, so can play DTS on fewer player
-
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long wood bow's classes v1.947
More classes. Anyway.